引入 UISerializationRoot 和 Item
- 完成 MenuForm 和 SelectRoleForm 的迁移
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@@ -34,6 +34,34 @@ public partial class TbGlobalConfig
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/// 最大持有武器数量
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/// </summary>
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public int WeaponCapacity => _data.WeaponCapacity;
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/// <summary>
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/// 武器回收价比例
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/// </summary>
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public int WeaponRecycleRate => _data.WeaponRecycleRate;
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/// <summary>
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/// 商店商品数量
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/// </summary>
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public int ShopGoodsCount => _data.ShopGoodsCount;
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/// <summary>
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/// 商品价格浮动
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/// </summary>
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public int ShopPriceRandomPercent => _data.ShopPriceRandomPercent;
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/// <summary>
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/// 商品最低价
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/// </summary>
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public int ShopMinPrice => _data.ShopMinPrice;
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/// <summary>
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/// 最大持有道具数量
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/// </summary>
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public int PropMaxCount => _data.PropMaxCount;
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/// <summary>
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/// 升级奖励刷新基本价格
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/// </summary>
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public int LevelUpRefreshPriceBase => _data.LevelUpRefreshPriceBase;
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/// <summary>
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/// 升级奖励候选数
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/// </summary>
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public int LevelUpRewardCount => _data.LevelUpRewardCount;
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public void ResolveRef(Tables tables)
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{
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