引入 UISerializationRoot 和 Item
- 完成 MenuForm 和 SelectRoleForm 的迁移
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@@ -34,7 +34,7 @@ namespace SepCore.UI
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private static string BuildPromptContext(InputActionId actionId)
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{
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if (GameEntry.InputModule == null || !GameEntry.InputModule.TryGetPrompt(actionId, out InputPrompt prompt))
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if (!GameEntry.InputModule.TryGetPrompt(actionId, out InputPrompt prompt))
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{
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return null;
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}
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@@ -46,7 +46,7 @@ namespace SepCore.UI
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{
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if (userData != null)
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{
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Log.Warning("HudController.OpenUIAsync() userData type is invalid.");
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Log.Error("HudController.OpenUIAsync() userData type is invalid.");
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return;
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}
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@@ -60,11 +60,6 @@ namespace SepCore.UI
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private void OnDeviceKindChanged(InputDeviceKind deviceKind)
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{
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if (Context == null || Form == null)
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{
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return;
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}
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Context.MovePrompt = BuildPromptContext(InputActionId.Move);
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Form.RefreshMovePrompt(Context.MovePrompt);
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}
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@@ -51,21 +51,14 @@ namespace SepCore.UI
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public void RefreshUI(HudContext hudContext)
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{
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RefreshMovePrompt(hudContext?.MovePrompt);
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RefreshMovePrompt(hudContext.MovePrompt);
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}
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public void RefreshMovePrompt(string prompt)
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{
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bool visible = !string.IsNullOrEmpty(prompt);
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if (_movePromptRoot != null)
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{
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_movePromptRoot.SetActive(visible);
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}
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if (_movePromptText != null)
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{
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_movePromptText.text = prompt;
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}
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_movePromptRoot.SetActive(visible);
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_movePromptText.text = prompt;
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}
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#region FSM
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@@ -182,8 +175,6 @@ namespace SepCore.UI
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private void RefreshPerformanceStats()
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{
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if (_cpuTimeCostText == null) return;
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bool hasCpuFrame = TryGetLastValue(_cpuTimeRecorder, out long cpuFrameNanoseconds);
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if (!hasCpuFrame)
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