优化 WeaponLance 的攻击逻辑

This commit is contained in:
2026-03-20 09:55:52 +08:00
parent 8d21d53c4d
commit 0d7df18324
16 changed files with 321 additions and 89 deletions
@@ -13,10 +13,13 @@ namespace CustomUtility
{
private static readonly Dictionary<string, string> _paramsDict = new(StringComparer.OrdinalIgnoreCase)
{
{"hitRadius", "伤害范围"},
{"hitHalfWidth", "横向半宽"},
{"hitRadius", "攻击半宽"},
{"hitHeight", "判定高度"},
{"hitCenterYOffset", "判定高度偏移"},
{"sectorAngle", "攻击角度"},
{"pierceLength", "前戳距离"},
{"thrustDistance", "枪尖长度"},
{"thrustDistance", "前戳距离(旧)"},
{"forwardOffset", "前置偏移"},
{"rotateSpeed", "转向速度"},
{"attackDuration", "突刺时长"},