Cleanup 1

This commit is contained in:
SepComet
2026-04-02 11:21:07 +08:00
parent 5ed792b09f
commit 1052cc0136
26 changed files with 600 additions and 2057 deletions
@@ -13,7 +13,6 @@ public abstract class EnemyBase : TargetableObject
protected bool IsSimulationMovementEnabled()
{
var simulationWorld = GameEntry.SimulationWorld;
return simulationWorld != null && simulationWorld.UseSimulationMovement;
return true;
}
}
@@ -10,9 +10,7 @@ namespace Entity
{
private EnemyProjectileData _projectileData;
private Vector3 _direction = Vector3.forward;
private float _elapsedTime;
private bool _isActive;
private bool _isSimulationDriven;
private ImpactData _impactData;
private Collider[] _cachedColliders;
@@ -33,7 +31,6 @@ namespace Entity
}
_isActive = true;
_elapsedTime = 0f;
_impactData = new ImpactData(_projectileData.OwnerCamp, _projectileData.AttackDamage);
_direction = _projectileData.Direction;
@@ -64,8 +61,7 @@ namespace Entity
gameObject.layer = LayerMask.NameToLayer("EnemyWeapon");
}
_isSimulationDriven = IsDrivenBySimulationWorld();
SetColliderEnabled(!_isSimulationDriven);
SetColliderEnabled(false);
}
protected override void OnUpdate(float elapseSeconds, float realElapseSeconds)
@@ -73,34 +69,12 @@ namespace Entity
base.OnUpdate(elapseSeconds, realElapseSeconds);
if (!_isActive || _projectileData == null) return;
bool isSimulationDriven = IsDrivenBySimulationWorld();
if (isSimulationDriven != _isSimulationDriven)
{
_isSimulationDriven = isSimulationDriven;
SetColliderEnabled(!_isSimulationDriven);
}
if (_isSimulationDriven) return;
if (_projectileData.Speed > 0f)
{
CachedTransform.position += _direction * (_projectileData.Speed * elapseSeconds);
}
_elapsedTime += elapseSeconds;
if (_projectileData.LifeTime > 0f && _elapsedTime >= _projectileData.LifeTime)
{
Expire();
}
}
protected override void OnHide(bool isShutdown, object userData)
{
_isActive = false;
_projectileData = null;
_elapsedTime = 0f;
_isSimulationDriven = false;
_impactData = default;
_direction = Vector3.forward;
@@ -114,12 +88,6 @@ namespace Entity
GameEntry.Entity.HideEntity(this);
}
private static bool IsDrivenBySimulationWorld()
{
var simulationWorld = GameEntry.SimulationWorld;
return simulationWorld != null && simulationWorld.UseSimulationMovement;
}
private void SetColliderEnabled(bool enabled)
{
_cachedColliders ??= GetComponentsInChildren<Collider>(true);
@@ -137,4 +105,4 @@ namespace Entity
}
}
}
}
}
@@ -82,13 +82,6 @@ namespace Entity
base.OnUpdate(elapseSeconds, realElapseSeconds);
UpdateAttackState(elapseSeconds);
if (IsSimulationMovementEnabled())
{
return;
}
_movementComponent.OnUpdate(elapseSeconds, realElapseSeconds);
}
protected override void OnDead(EntityBase attacker)
@@ -95,11 +95,6 @@ namespace Entity
if (_target == null)
{
_movementComponent.SetMove(false);
if (!IsSimulationMovementEnabled())
{
_movementComponent.OnUpdate(elapseSeconds, realElapseSeconds);
}
return;
}
@@ -116,11 +111,6 @@ namespace Entity
_movementComponent.SetMove(true);
_movementComponent.SetDirection(GetTargetDirection());
}
if (!IsSimulationMovementEnabled())
{
_movementComponent.OnUpdate(elapseSeconds, realElapseSeconds);
}
}
protected override void OnHide(bool isShutdown, object userData)