清理 Player 以及相关组件
This commit is contained in:
@@ -94,7 +94,6 @@ namespace SepCore.Components
|
||||
|
||||
public void SetWeaponState(bool state)
|
||||
{
|
||||
if (_weapons == null) return;
|
||||
foreach (var weapon in _weapons)
|
||||
{
|
||||
weapon.SetEnabled(state);
|
||||
|
||||
Reference in New Issue
Block a user