清理项目目录,引入 InputModule 做多平台输入适配
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using UnityEngine;
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namespace SepCore.UI
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{
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public class JoystickForm : UGuiForm
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{
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public void RefreshUI(JoystickContext context)
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{
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}
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#region FSM
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protected override void OnInit(object userData)
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{
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base.OnInit(userData);
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}
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protected override void OnClose(bool isShutdown, object userData)
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{
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base.OnClose(isShutdown, userData);
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}
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#endregion
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}
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}
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