清理项目目录,引入 InputModule 做多平台输入适配

This commit is contained in:
SepComet
2026-06-16 17:09:19 +08:00
committed by basil
parent d28ccaa7f9
commit 29c4468d54
227 changed files with 16702 additions and 2059 deletions
@@ -0,0 +1,8 @@
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@@ -8,6 +8,7 @@ using Random = UnityEngine.Random;
using UnityGameFramework.Runtime;
using SepCore.CustomUtility;
using GameFramework.DataTable;
using UnityEngine;
namespace SepCore.UI
{
@@ -103,7 +104,7 @@ namespace SepCore.UI
return null;
}
int finalCount = count > 0 ? System.Math.Min(count, _allRewards.Length) : _allRewards.Length;
int finalCount = count > 0 ? Mathf.Min(count, _allRewards.Length) : _allRewards.Length;
List<DRLevelUpReward> selections = new List<DRLevelUpReward>(finalCount);
int currentLevel = _player != null ? _player.CurrentLevel : 1;