第一批重构,主要是物理迁移脚本和部分命名空间的调整
- 结构上迁移文件,将脚本分成 Base/Runtime/Presentation/Procedure/Editor 五大文件夹 - 调整 DataTable 和 Definition 下脚本的命名空间 - 依据 UI-5层架构设计规范 拆分原先的 UI 到 Runtime 和 Presentation 下
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using System;
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using SepCore.Definition;
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namespace Entity.EntityData
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{
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[Serializable]
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public sealed class WeaponKnifeParamsData
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{
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public float HitRadius { get; set; }
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}
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public class WeaponKnifeData : WeaponData
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{
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public WeaponKnifeParamsData ParamsData { get; }
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public WeaponKnifeData(int entityId, int ownerId, CampType ownerCamp) : base(entityId, WeaponType.WeaponKnife,
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ownerId, ownerCamp)
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{
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ParamsData = ParseParams<WeaponKnifeParamsData>();
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}
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}
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}
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