第一批重构,主要是物理迁移脚本和部分命名空间的调整

- 结构上迁移文件,将脚本分成 Base/Runtime/Presentation/Procedure/Editor 五大文件夹
- 调整 DataTable 和 Definition 下脚本的命名空间
- 依据 UI-5层架构设计规范 拆分原先的 UI 到 Runtime 和 Presentation 下
This commit is contained in:
SepComet
2026-06-02 19:12:34 +08:00
parent 56f74eee9a
commit 34c0784190
655 changed files with 1272 additions and 516 deletions
@@ -0,0 +1,8 @@
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@@ -0,0 +1,53 @@
using GameFramework;
using GameFramework.Event;
using UnityEngine;
namespace CustomEvent
{
public sealed class ProjectileHitPresentationEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(ProjectileHitPresentationEventArgs).GetHashCode();
public override int Id => EventId;
public int ProjectileEntityId { get; private set; }
public int SourceEntityId { get; private set; }
public int SourceOwnerEntityId { get; private set; }
public int TargetEntityId { get; private set; }
public int Damage { get; private set; }
public Vector3 HitPosition { get; private set; }
public bool ShowHitMarker { get; private set; }
public bool ShowHitEffect { get; private set; }
public int EffectEntityTypeId { get; private set; }
public static ProjectileHitPresentationEventArgs Create(int projectileEntityId, int sourceEntityId,
int sourceOwnerEntityId, int targetEntityId, int damage, in Vector3 hitPosition, bool showHitMarker,
bool showHitEffect, int effectEntityTypeId)
{
ProjectileHitPresentationEventArgs args = ReferencePool.Acquire<ProjectileHitPresentationEventArgs>();
args.ProjectileEntityId = projectileEntityId;
args.SourceEntityId = sourceEntityId;
args.SourceOwnerEntityId = sourceOwnerEntityId;
args.TargetEntityId = targetEntityId;
args.Damage = damage;
args.HitPosition = hitPosition;
args.ShowHitMarker = showHitMarker;
args.ShowHitEffect = showHitEffect;
args.EffectEntityTypeId = effectEntityTypeId;
return args;
}
public override void Clear()
{
ProjectileEntityId = 0;
SourceEntityId = 0;
SourceOwnerEntityId = 0;
TargetEntityId = 0;
Damage = 0;
HitPosition = Vector3.zero;
ShowHitMarker = false;
ShowHitEffect = false;
EffectEntityTypeId = 0;
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,32 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class DisplayItemInfoHideEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(DisplayItemInfoHideEventArgs).GetHashCode();
public override int Id => EventId;
public bool Force = false;
public DisplayItemInfoHideEventArgs()
{
Force = false;
}
public static DisplayItemInfoHideEventArgs Create(bool force = false)
{
var args = ReferencePool.Acquire<DisplayItemInfoHideEventArgs>();
args.Force = force;
return args;
}
public override void Clear()
{
Force = false;
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: a515c94c54304c79b0fa4761f07a732d
timeCreated: 1771071838
@@ -0,0 +1,27 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class DisplayItemInfoLockEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(DisplayItemInfoLockEventArgs).GetHashCode();
public override int Id => EventId;
public DisplayItemInfoLockEventArgs()
{
}
public static DisplayItemInfoLockEventArgs Create()
{
var args = ReferencePool.Acquire<DisplayItemInfoLockEventArgs>();
return args;
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 17754f00ac924fc29b3604cfed7a5efe
timeCreated: 1771488601
@@ -0,0 +1,41 @@
using GameFramework;
using GameFramework.Event;
using UnityEngine;
namespace CustomEvent
{
public class DisplayItemShowEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(DisplayItemShowEventArgs).GetHashCode();
public override int Id => EventId;
public int Index { get; private set; }
public bool IsWeapon { get; private set; }
public Vector3 TargetPos { get; private set; }
public DisplayItemShowEventArgs()
{
Index = -1;
IsWeapon = false;
}
public static DisplayItemShowEventArgs Create(int index, bool isWeapon, Vector3 targetPos)
{
var args = ReferencePool.Acquire<DisplayItemShowEventArgs>();
args.Index = index;
args.IsWeapon = isWeapon;
args.TargetPos = targetPos;
return args;
}
public override void Clear()
{
Index = -1;
IsWeapon = false;
TargetPos = Vector3.zero;
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 51bff2c6818f44398b4b8f7d1448b310
timeCreated: 1771071724
@@ -0,0 +1,32 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class LevelProcessEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(LevelProcessEventArgs).GetHashCode();
public override int Id => EventId;
public int LevelTimeLeft { get; private set; }
public LevelProcessEventArgs()
{
LevelTimeLeft = 60;
}
public static LevelProcessEventArgs Create(int timeLeft)
{
var args = ReferencePool.Acquire<LevelProcessEventArgs>();
args.LevelTimeLeft = timeLeft;
return args;
}
public override void Clear()
{
LevelTimeLeft = 60;
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 9ee8d2a2a12545b8b8cfc85c5fe912ed
timeCreated: 1771071689
@@ -0,0 +1,31 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class LevelUpPropSelectedEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(LevelUpPropSelectedEventArgs).GetHashCode();
public override int Id => EventId;
public int SelectedId { get; private set; }
public LevelUpPropSelectedEventArgs()
{
SelectedId = -1;
}
public static LevelUpPropSelectedEventArgs Create(int propId)
{
var args = ReferencePool.Acquire<LevelUpPropSelectedEventArgs>();
args.SelectedId = propId;
return args;
}
public override void Clear()
{
SelectedId = -1;
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,21 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class MenuAboutButtonClickEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(MenuAboutButtonClickEventArgs).GetHashCode();
public override int Id => EventId;
public static MenuAboutButtonClickEventArgs Create()
{
return ReferencePool.Acquire<MenuAboutButtonClickEventArgs>();
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,21 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class MenuFileButtonClickEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(MenuFileButtonClickEventArgs).GetHashCode();
public override int Id => EventId;
public static MenuFileButtonClickEventArgs Create()
{
return ReferencePool.Acquire<MenuFileButtonClickEventArgs>();
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,21 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class MenuGuideButtonClickEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(MenuGuideButtonClickEventArgs).GetHashCode();
public override int Id => EventId;
public static MenuGuideButtonClickEventArgs Create()
{
return ReferencePool.Acquire<MenuGuideButtonClickEventArgs>();
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,11 @@
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using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class MenuQuitButtonClickEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(MenuQuitButtonClickEventArgs).GetHashCode();
public override int Id => EventId;
public static MenuQuitButtonClickEventArgs Create()
{
return ReferencePool.Acquire<MenuQuitButtonClickEventArgs>();
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,21 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class MenuSelectRoleConfirmEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(MenuSelectRoleConfirmEventArgs).GetHashCode();
public override int Id => EventId;
public static MenuSelectRoleConfirmEventArgs Create()
{
return ReferencePool.Acquire<MenuSelectRoleConfirmEventArgs>();
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,21 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class MenuSelectRoleReturnEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(MenuSelectRoleReturnEventArgs).GetHashCode();
public override int Id => EventId;
public static MenuSelectRoleReturnEventArgs Create()
{
return ReferencePool.Acquire<MenuSelectRoleReturnEventArgs>();
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,26 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class MenuSelectRoleSelectedEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(MenuSelectRoleSelectedEventArgs).GetHashCode();
public override int Id => EventId;
public int RoleId { get; private set; } = -1;
public static MenuSelectRoleSelectedEventArgs Create(int roleId)
{
var args = ReferencePool.Acquire<MenuSelectRoleSelectedEventArgs>();
args.RoleId = roleId;
return args;
}
public override void Clear()
{
RoleId = -1;
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,21 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class MenuSettingButtonClickEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(MenuSettingButtonClickEventArgs).GetHashCode();
public override int Id => EventId;
public static MenuSettingButtonClickEventArgs Create()
{
return ReferencePool.Acquire<MenuSettingButtonClickEventArgs>();
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,21 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class MenuStartGameEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(MenuStartGameEventArgs).GetHashCode();
public override int Id => EventId;
public static MenuStartGameEventArgs Create()
{
return ReferencePool.Acquire<MenuStartGameEventArgs>();
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,11 @@
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guid: 2540b6786a5c4f3aadd4f57c79b714b9
timeCreated: 1770985387
@@ -0,0 +1,37 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class PlayerCoinChangeEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(PlayerCoinChangeEventArgs).GetHashCode();
public override int Id => EventId;
public int Gain { get; private set; }
public int CoinCount { get; private set; }
public PlayerCoinChangeEventArgs()
{
Gain = 0;
CoinCount = 0;
}
public static PlayerCoinChangeEventArgs Create(int gain, int coinCount)
{
var args = ReferencePool.Acquire<PlayerCoinChangeEventArgs>();
args.Gain = gain;
args.CoinCount = coinCount;
return args;
}
public override void Clear()
{
Gain = 0;
CoinCount = 0;
}
}
}
@@ -0,0 +1,11 @@
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using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class PlayerExpChangeEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(PlayerExpChangeEventArgs).GetHashCode();
public override int Id => EventId;
public int CurrentExp { get; private set; }
public int MaxExp { get; private set; }
public PlayerExpChangeEventArgs()
{
CurrentExp = 0;
MaxExp = 0;
}
public static PlayerExpChangeEventArgs Create(int currentExp, int maxExp)
{
var args = ReferencePool.Acquire<PlayerExpChangeEventArgs>();
args.CurrentExp = currentExp;
args.MaxExp = maxExp;
return args;
}
public override void Clear()
{
CurrentExp = 0;
MaxExp = 0;
}
}
}
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using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class PlayerHealthChangeEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(PlayerHealthChangeEventArgs).GetHashCode();
public override int Id => EventId;
public int Damage { get; private set; }
public int CurrentHealth { get; private set; }
public int MaxHealth { get; private set; }
public PlayerHealthChangeEventArgs()
{
Damage = 0;
CurrentHealth = 0;
MaxHealth = 0;
}
public static PlayerHealthChangeEventArgs Create(int damage, int currentHealth, int maxHealth)
{
var args = ReferencePool.Acquire<PlayerHealthChangeEventArgs>();
args.Damage = damage;
args.CurrentHealth = currentHealth;
args.MaxHealth = maxHealth;
return args;
}
public override void Clear()
{
Damage = 0;
CurrentHealth = 0;
MaxHealth = 0;
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,27 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class PlayerLevelUpEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(PlayerLevelUpEventArgs).GetHashCode();
public override int Id => EventId;
public PlayerLevelUpEventArgs()
{
}
public static PlayerLevelUpEventArgs Create()
{
var args = ReferencePool.Acquire<PlayerLevelUpEventArgs>();
return args;
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,3 @@
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guid: 59e602f086ce428396eab715b1277a23
timeCreated: 1770989625
@@ -0,0 +1,34 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class RefreshEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(RefreshEventArgs).GetHashCode();
public override int Id => EventId;
public int Cost { get; private set; }
public RefreshEventArgs()
{
Cost = 0;
}
public static RefreshEventArgs Create(int cost)
{
var args = ReferencePool.Acquire<RefreshEventArgs>();
args.Cost = cost;
return args;
}
public override void Clear()
{
Cost = 0;
}
}
}
@@ -0,0 +1,3 @@
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@@ -0,0 +1,3 @@
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timeCreated: 1770985411
@@ -0,0 +1,27 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class ShopContinueEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(ShopContinueEventArgs).GetHashCode();
public override int Id => EventId;
public ShopContinueEventArgs()
{
}
public static ShopContinueEventArgs Create()
{
var args = ReferencePool.Acquire<ShopContinueEventArgs>();
return args;
}
public override void Clear()
{
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b09ad1baac8a41338c0e42baf398beb8
timeCreated: 1770986449
@@ -0,0 +1,34 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class ShopPurchaseEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(ShopPurchaseEventArgs).GetHashCode();
public override int Id => EventId;
public int GoodsIndex { get; private set; }
public ShopPurchaseEventArgs()
{
GoodsIndex = -1;
}
public static ShopPurchaseEventArgs Create(int index)
{
var args = ReferencePool.Acquire<ShopPurchaseEventArgs>();
args.GoodsIndex = index;
return args;
}
public override void Clear()
{
GoodsIndex = -1;
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
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timeCreated: 1770986490
@@ -0,0 +1,37 @@
using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class ShopWeaponRecycleEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(ShopWeaponRecycleEventArgs).GetHashCode();
public override int Id => EventId;
public int Index { get; private set; }
public int Price { get; private set; }
public ShopWeaponRecycleEventArgs()
{
Index = -1;
Price = 0;
}
public static ShopWeaponRecycleEventArgs Create(int index, int price)
{
var args = ReferencePool.Acquire<ShopWeaponRecycleEventArgs>();
args.Index = index;
args.Price = price;
return args;
}
public override void Clear()
{
Index = -1;
Price = 0;
}
}
}
@@ -0,0 +1,3 @@
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