第一批重构,主要是物理迁移脚本和部分命名空间的调整

- 结构上迁移文件,将脚本分成 Base/Runtime/Presentation/Procedure/Editor 五大文件夹
- 调整 DataTable 和 Definition 下脚本的命名空间
- 依据 UI-5层架构设计规范 拆分原先的 UI 到 Runtime 和 Presentation 下
This commit is contained in:
SepComet
2026-06-02 19:12:34 +08:00
parent 56f74eee9a
commit 34c0784190
655 changed files with 1272 additions and 516 deletions
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using CustomEvent;
using TMPro;
using UnityEngine;
using UnityGameFramework.Runtime;
namespace UI
{
public class DisplayItemInfoForm : UGuiForm
{
[SerializeField] private RectTransform _content;
[SerializeField] private IconArea _iconArea;
[SerializeField] private TMP_Text _itemTitle;
[SerializeField] private TMP_Text _itemTypeText;
[SerializeField] private TMP_Text _itemDescription;
[SerializeField] private CommonButton _recycleButton;
[SerializeField] private TMP_Text _itemPrice;
[SerializeField] private bool _autoResizeHeight = true;
[SerializeField] private float _fixedTopHeight = 150f;
[SerializeField] private float _fixedBottomHeight = 150f;
[SerializeField] private float _fixedWidth = 300f;
[SerializeField] private float _screenEdgePadding = 0f;
private DisplayItemInfoFormContext _context;
private Vector3 _targetPos;
public void RefreshUI(DisplayItemInfoFormContext context)
{
if (context == null)
{
Log.Warning("DisplayItemInfoForm context is invalid.");
return;
}
_context = context;
_targetPos = ConvertWorldToAnchored(_context.TargetPos);
Log.Info($"{_context.TargetPos}->{_targetPos}");
if (_content != null)
{
_content.anchoredPosition3D = _targetPos;
}
if (_itemTitle != null) _itemTitle.text = _context.Title ?? string.Empty;
if (_itemTypeText != null) _itemTypeText.text = _context.TypeText ?? string.Empty;
if (_itemDescription != null) _itemDescription.text = _context.Description ?? string.Empty;
if (_itemPrice != null) _itemPrice.text = $"{_context.Price} <sprite name=\"coin\" index=0>";
if (_recycleButton != null)
{
_recycleButton.gameObject.SetActive(_context.IsWeapon);
}
if (_iconArea != null)
{
if (!string.IsNullOrEmpty(_context.IconAssetName))
{
string iconAssetName = _context.IconAssetName;
GameEntry.SpriteCache.GetSprite(iconAssetName, sprite =>
{
if (_context != null && _context.IconAssetName == iconAssetName)
{
_iconArea.OnInit(sprite, context.Rarity);
ResizeToFitContent();
ApplyClampedTargetPos();
}
});
}
}
ResizeToFitContent();
ApplyClampedTargetPos();
}
protected override void OnOpen(object userData)
{
base.OnOpen(userData);
if (!(userData is DisplayItemInfoFormContext context))
{
Log.Error("DisplayItemInfoFormContext is invalid.");
return;
}
RefreshUI(context);
}
protected override void OnClose(bool isShutdown, object userData)
{
_context = null;
base.OnClose(isShutdown, userData);
}
private void ResizeToFitContent()
{
if (!_autoResizeHeight || _content == null)
{
return;
}
if (_itemDescription == null)
{
return;
}
_itemDescription.ForceMeshUpdate();
var descriptionSize = _itemDescription.rectTransform.sizeDelta;
descriptionSize.y = _itemDescription.preferredHeight;
_itemDescription.rectTransform.sizeDelta = descriptionSize;
float descriptionHeight = Mathf.Max(0f, _itemDescription.preferredHeight);
float targetHeight = _fixedTopHeight + descriptionHeight + _fixedBottomHeight;
Vector2 size = new Vector2(_fixedWidth, targetHeight);
_content.sizeDelta = size;
}
private void ApplyClampedTargetPos()
{
if (_content == null)
{
return;
}
RectTransform parent = _content.parent as RectTransform;
if (parent == null)
{
return;
}
Vector2 size = _content.sizeDelta;
if (size.x <= 0f || size.y <= 0f)
{
size = _content.rect.size;
}
Vector2 pivot = _content.pivot;
float halfWidth = parent.rect.width * 0.5f;
float halfHeight = parent.rect.height * 0.5f;
float minX = -halfWidth + size.x * pivot.x + _screenEdgePadding;
float maxX = halfWidth - size.x * (1f - pivot.x) - _screenEdgePadding;
float minY = -halfHeight + size.y * pivot.y + _screenEdgePadding;
float maxY = halfHeight - size.y * (1f - pivot.y) - _screenEdgePadding;
float clampedX = minX <= maxX ? Mathf.Clamp(_targetPos.x, minX, maxX) : 0f;
float clampedY = minY <= maxY ? Mathf.Clamp(_targetPos.y, minY, maxY) : 0f;
_content.anchoredPosition3D = new Vector3(clampedX, clampedY, _targetPos.z);
}
private Vector3 ConvertWorldToAnchored(Vector3 worldPos)
{
if (_content == null)
{
return worldPos;
}
RectTransform parent = _content.parent as RectTransform;
if (parent == null)
{
return worldPos;
}
Canvas canvas = _content.GetComponentInParent<Canvas>();
Canvas rootCanvas = canvas != null ? canvas.rootCanvas : null;
Camera uiCamera = null;
if (rootCanvas != null && rootCanvas.renderMode != RenderMode.ScreenSpaceOverlay)
{
uiCamera = rootCanvas.worldCamera != null ? rootCanvas.worldCamera : Camera.main;
}
Vector2 screenPoint = RectTransformUtility.WorldToScreenPoint(uiCamera, worldPos);
if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(parent, screenPoint, uiCamera,
out Vector2 localPoint))
{
return worldPos;
}
float z = _content.anchoredPosition3D.z;
return new Vector3(localPoint.x, localPoint.y, z);
}
public void OnRecycleButtonClick()
{
if (_context == null || !_context.IsWeapon) return;
GameEntry.Event.Fire(this, ShopWeaponRecycleEventArgs.Create(_context.Index, _context.Price));
}
public void OnCancelButtonClick()
{
GameEntry.Event.Fire(this, DisplayItemInfoHideEventArgs.Create(true));
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,18 @@
using SepCore.Definition;
using UnityEngine;
namespace UI
{
public class DisplayItemInfoFormContext : UIContext
{
public int Index;
public string IconAssetName;
public string Title;
public string TypeText;
public ItemRarity Rarity;
public string Description;
public int Price;
public bool IsWeapon;
public Vector3 TargetPos;
}
}
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@@ -0,0 +1,158 @@
using CustomEvent;
using SepCore.Definition;
using GameFramework.Event;
using UnityEngine;
using UnityGameFramework.Runtime;
namespace UI
{
public class DisplayItemInfoFormController : UIFormControllerCommonBase<
DisplayItemInfoFormContext, DisplayItemInfoForm>
{
protected override UIFormType UIFormTypeId => UIFormType.DisplayItemInfoForm;
private bool _locked = false;
protected override void SubscribeCustomEvents()
{
GameEntry.Event.Subscribe(DisplayItemInfoLockEventArgs.EventId, DisplayItemInfoLock);
GameEntry.Event.Subscribe(DisplayItemInfoHideEventArgs.EventId, DisplayItemInfoHide);
}
protected override void UnsubscribeCustomEvents()
{
GameEntry.Event.Unsubscribe(DisplayItemInfoLockEventArgs.EventId, DisplayItemInfoLock);
GameEntry.Event.Unsubscribe(DisplayItemInfoHideEventArgs.EventId, DisplayItemInfoHide);
}
protected override void RefreshUI(DisplayItemInfoForm form, DisplayItemInfoFormContext context)
{
form.RefreshUI(context);
}
protected override void CloseLoadedFormDirect(DisplayItemInfoForm form)
{
GameEntry.UI.CloseUIForm(form);
}
private static DisplayItemInfoFormContext BuildContext(DisplayItemInfoFormRawData rawData)
{
if (rawData == null)
{
Log.Error("DisplayItemInfoFormController.BuildContext() rawData is null.");
return null;
}
return new DisplayItemInfoFormContext
{
Index = rawData.Index,
IconAssetName = rawData.IconAssetName,
Title = rawData.Title,
Rarity = rawData.Rarity,
TypeText = rawData.TypeText,
Description = rawData.Description,
Price = rawData.Price,
IsWeapon = rawData.IsWeapon,
TargetPos = rawData.TargetPos
};
}
public int? OpenUI(DisplayItemInfoFormRawData rawData)
{
_locked = false;
DisplayItemInfoFormContext context = BuildContext(rawData);
return OpenUIInternal(context);
}
public override int? OpenUI(object userData = null)
{
_locked = false;
if (userData is DisplayItemInfoFormContext context)
{
return OpenUIInternal(context);
}
if (userData is DisplayItemInfoFormRawData rawData)
{
return OpenUI(rawData);
}
if (userData != null)
{
Log.Warning("DisplayItemInfoFormController.OpenUI() userData type is invalid.");
return null;
}
return OpenUIInternal(Context);
}
public override void BindUseCase(IUIUseCase useCase)
{
if (!(useCase is DisplayItemInfoFormUseCase))
{
Log.Error("DisplayItemInfoForm.BindUseCase() useCase is invalid.");
}
}
private bool IsCurrentFormSender(object sender)
{
if (sender is DisplayItemInfoForm displayItemInfoForm)
{
return displayItemInfoForm == Form;
}
if (sender is Component component && Form != null)
{
return component.transform.IsChildOf(Form.transform);
}
return false;
}
#region Event Handlers
private void DisplayItemInfoLock(object sender, GameEventArgs e)
{
if (!(e is DisplayItemInfoLockEventArgs))
{
return;
}
if (Context == null)
{
Log.Error("DisplayItemInfoFormController.DisplayItemInfoLock() Context is null.");
return;
}
if (Form == null)
{
Log.Error("DisplayItemInfoFormController.DisplayItemInfoLock() Form is null.");
return;
}
_locked = true;
}
private void DisplayItemInfoHide(object sender, GameEventArgs e)
{
if (!(e is DisplayItemInfoHideEventArgs args))
{
return;
}
if (args.Force)
{
GameEntry.UIRouter.CloseUI(UIFormType.DisplayItemInfoForm);
_locked = false;
return;
}
if (_locked && !args.Force) return;
GameEntry.UIRouter.CloseUI(UIFormType.DisplayItemInfoForm);
_locked = false;
}
#endregion
}
}
@@ -0,0 +1,11 @@
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