第一批重构,主要是物理迁移脚本和部分命名空间的调整
- 结构上迁移文件,将脚本分成 Base/Runtime/Presentation/Procedure/Editor 五大文件夹 - 调整 DataTable 和 Definition 下脚本的命名空间 - 依据 UI-5层架构设计规范 拆分原先的 UI 到 Runtime 和 Presentation 下
This commit is contained in:
+29
@@ -0,0 +1,29 @@
|
||||
//------------------------------------------------------------
|
||||
// Game Framework
|
||||
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
|
||||
// Homepage: https://gameframework.cn/
|
||||
// Feedback: mailto:ellan@gameframework.cn
|
||||
//------------------------------------------------------------
|
||||
|
||||
using GameFramework.Network;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace StarForce
|
||||
{
|
||||
public class SCHeartBeatHandler : PacketHandlerBase
|
||||
{
|
||||
public override int Id
|
||||
{
|
||||
get
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Handle(object sender, Packet packet)
|
||||
{
|
||||
SCHeartBeat packetImpl = (SCHeartBeat)packet;
|
||||
Log.Info("Receive packet '{0}'.", packetImpl.Id.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
+12
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 28aefb1e04aa1e0478d3a457a949bd68
|
||||
timeCreated: 1528026157
|
||||
licenseType: Pro
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user