- 补充游戏核心逻辑
- 完成 TodOList P0
- 添加游戏内控制台便于调试
- 增加敌人互斥机制提高运算负载
- 优化互斥算法将游戏性能基准线拉到 1k 敌人
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using Unity.Profiling;
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namespace CustomDebugger
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{
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public static class CustomProfilerMarker
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{
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public static readonly ProfilerMarker Movement_Update = new ProfilerMarker("Movement_Update");
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public static readonly ProfilerMarker ShopUI_Update = new("UGF.ShopUI.Update");
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public static readonly ProfilerMarker Inventory_Refresh = new("UGF.Inventory.Refresh");
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}
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}
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serializedVersion: 2
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