- 补充游戏核心逻辑
- 完成 TodOList P0
- 添加游戏内控制台便于调试
- 增加敌人互斥机制提高运算负载
- 优化互斥算法将游戏性能基准线拉到 1k 敌人
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@@ -7,6 +7,7 @@ namespace UI
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{
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public class DisplayItemInfoFormRawData
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{
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public int Index;
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public string IconAssetName;
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public string Title;
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public string TypeText;
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@@ -1,6 +1,6 @@
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using System.Collections.Generic;
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using Definition.DataStruct;
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using Entity;
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using Entity.Weapon;
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namespace UI
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{
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