修复 Knife 武器攻击动画位置错误
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@@ -151,12 +151,8 @@ namespace SepCore.Entity
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public virtual ImpactData GetImpactData()
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{
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float baseCrit = GameEntry.Luban != null && GameEntry.Luban.IsReady
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? GameEntry.Luban.Global.WeaponBaseCrit
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: 0.05f;
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float critMult = GameEntry.Luban != null && GameEntry.Luban.IsReady
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? GameEntry.Luban.Global.CritMultiplier
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: 1.5f;
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float baseCrit = GameEntry.Luban.Global.WeaponBaseCrit;
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float critMult = GameEntry.Luban.Global.CritMultiplier;
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return new ImpactData(
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WeaponData.OwnerCamp,
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