重构:统一 UI 模块目录结构规范
- 事件命名规范化:RefreshEventArgs → LevelUpRefreshEventArgs - LevelUp 子组件目录调整:LevelUpRewardItem + LevelUpRewardItemContext 移动到 LevelUp/ - Shop 子组件目录调整:DisplayItem/DisplayListArea/GoodsItem/ShopGoodsItem 及其 Context/RawData 全部移动到 Shop/ - 删除冗余文件:LevelUpRewardItemRawData(从未被使用) - 新增 ObjectPool 目录结构 - 更新 LevelUpController 和 LevelUpForm 中的事件引用
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@@ -21,14 +21,14 @@ namespace SepCore.UI
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protected override void SubscribeCustomEvents()
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{
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GameEntry.Event.Subscribe(RefreshEventArgs.EventId, OnRefresh);
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GameEntry.Event.Subscribe(LevelUpPropSelectedEventArgs.EventId, OnLevelUpPropSelected);
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GameEntry.Event.Subscribe(LevelUpRefreshEventArgs.EventId, LevelUpRefresh);
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GameEntry.Event.Subscribe(LevelUpPropSelectedEventArgs.EventId, LevelUpPropSelected);
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}
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protected override void UnsubscribeCustomEvents()
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{
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GameEntry.Event.Unsubscribe(RefreshEventArgs.EventId, OnRefresh);
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GameEntry.Event.Unsubscribe(LevelUpPropSelectedEventArgs.EventId, OnLevelUpPropSelected);
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GameEntry.Event.Unsubscribe(LevelUpRefreshEventArgs.EventId, LevelUpRefresh);
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GameEntry.Event.Unsubscribe(LevelUpPropSelectedEventArgs.EventId, LevelUpPropSelected);
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}
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private static LevelUpContext BuildContext(LevelUpRawData rawData)
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@@ -144,14 +144,14 @@ namespace SepCore.UI
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await OpenUIAsync(rawData);
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}
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private void OnRefresh(object sender, GameEventArgs e)
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private void LevelUpRefresh(object sender, GameEventArgs e)
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{
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if (sender is not LevelUpForm levelUpForm || levelUpForm != Form)
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{
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return;
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}
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if (e is not RefreshEventArgs args)
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if (e is not LevelUpRefreshEventArgs args)
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{
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return;
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}
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@@ -159,7 +159,7 @@ namespace SepCore.UI
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RefreshRewardListAsync(args.Cost).Forget();
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}
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private void OnLevelUpPropSelected(object sender, GameEventArgs e)
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private void LevelUpPropSelected(object sender, GameEventArgs e)
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{
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if (sender is not LevelUpForm levelUpForm || levelUpForm != Form)
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{
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@@ -64,7 +64,7 @@ namespace SepCore.UI
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public void OnRefreshButtonClick()
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{
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GameEntry.Event.Fire(this, RefreshEventArgs.Create(_context.RefreshPrice));
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GameEntry.Event.Fire(this, LevelUpRefreshEventArgs.Create(_context.RefreshPrice));
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}
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}
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}
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@@ -0,0 +1,8 @@
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folderAsset: yes
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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