Checkpoint 3 fix
修复将互斥算法由同步转成异步产生的抖动问题
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@@ -1427,6 +1427,17 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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_useSimulationMovement: 1
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_useJobSimulation: 1
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_useBurstJobs: 1
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_enemySeparationCellSize: 0
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_enemySeparationPushDamping: 0.5
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_enemySeparationMaxStepScale: 0.5
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_enemySeparationZeroDistancePushScale: 1
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_enemySeparationUseTangentialInAttackRange: 1
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_enemySeparationPushSmoothing: 0.55
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_enemySeparationPushCarry: 1
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_enemySeparationMinPushRetain: 1
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_targetSelectionCellSize: 2
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--- !u!1 &1852670052
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GameObject:
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m_ObjectHideFlags: 0
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