diff --git a/Assets/GameFramework/Scripts/Editor/Misc/Type.cs b/Assets/GameFramework/Scripts/Editor/Misc/Type.cs
index d75456c..461a47b 100644
--- a/Assets/GameFramework/Scripts/Editor/Misc/Type.cs
+++ b/Assets/GameFramework/Scripts/Editor/Misc/Type.cs
@@ -22,7 +22,10 @@ namespace UnityGameFramework.Editor
"UnityGameFramework.Runtime",
#endif
"Assembly-CSharp",
- "VampireLike"
+ "VampireLike",
+ "SepCore.Base",
+ "SepCore.Runtime",
+ "SepCore.Procedure"
};
private static readonly string[] RuntimeOrEditorAssemblyNames =
@@ -36,7 +39,11 @@ namespace UnityGameFramework.Editor
#endif
"Assembly-CSharp-Editor",
"VampireLike",
- "VampireLike.Editor"
+ "VampireLike.Editor",
+ "SepCore.Base",
+ "SepCore.Runtime",
+ "SepCore.Procedure",
+ "SepCore.Editor"
};
///
diff --git a/Assets/GameFramework/Scripts/Runtime/Base/BaseComponent.cs.meta b/Assets/GameFramework/Scripts/Runtime/Base/BaseComponent.cs.meta
index bbc27ae..8b60a1e 100644
--- a/Assets/GameFramework/Scripts/Runtime/Base/BaseComponent.cs.meta
+++ b/Assets/GameFramework/Scripts/Runtime/Base/BaseComponent.cs.meta
@@ -4,7 +4,7 @@ MonoImporter:
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defaultReferences: []
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diff --git a/Assets/GameMain/Scenes/Menu.unity b/Assets/GameMain/Scenes/Menu.unity
index 3a69d45..1a409ac 100644
--- a/Assets/GameMain/Scenes/Menu.unity
+++ b/Assets/GameMain/Scenes/Menu.unity
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diff --git a/Assets/GameMain/Scripts/Base/Definition/Enum/UIFormType.cs b/Assets/GameMain/Scripts/Base/Definition/Enum/UIFormType.cs
index 1003b46..a394cc8 100644
--- a/Assets/GameMain/Scripts/Base/Definition/Enum/UIFormType.cs
+++ b/Assets/GameMain/Scripts/Base/Definition/Enum/UIFormType.cs
@@ -12,7 +12,7 @@ namespace SepCore.Definition
///
public enum UIFormType : byte
{
- TUIForm = 0,
+ Undefined = 0,
///
/// 弹出框。
@@ -22,7 +22,7 @@ namespace SepCore.Definition
///
/// 主菜单。
///
- MenuForm = 100,
+ MenuForm = 200,
///
/// 设置。
@@ -33,22 +33,17 @@ namespace SepCore.Definition
/// 关于。
///
AboutForm = 102,
-
- ///
- /// 主菜单。
- ///
- StartMenuForm = 200,
-
+
///
/// 选择角色。
///
SelectRoleForm = 201,
-
+
///
/// 游戏商店。
///
ShopForm = 202,
-
+
///
/// 游戏HUD。
///
@@ -58,7 +53,7 @@ namespace SepCore.Definition
/// 升级选择。
///
LevelUpForm = 204,
-
+
///
/// 物品信息展示页
///
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs
deleted file mode 100644
index 758ce8d..0000000
--- a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using GameFramework;
-using GameFramework.Event;
-
-namespace SepCore.Event
-{
- public class MenuSelectRoleConfirmEventArgs : GameEventArgs
- {
- public static readonly int EventId = typeof(MenuSelectRoleConfirmEventArgs).GetHashCode();
-
- public override int Id => EventId;
-
- public static MenuSelectRoleConfirmEventArgs Create()
- {
- return ReferencePool.Acquire();
- }
-
- public override void Clear()
- {
- }
- }
-}
diff --git a/Assets/GameMain/Scripts/Base/Event/UI.meta b/Assets/GameMain/Scripts/Base/Event/UI.meta
new file mode 100644
index 0000000..2d4e5ac
--- /dev/null
+++ b/Assets/GameMain/Scripts/Base/Event/UI.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f52f9694158bfda42a01330b373cbfe9
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Base/Event/UI/DialogForm.meta b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm.meta
new file mode 100644
index 0000000..2f7687d
--- /dev/null
+++ b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5592c04fe863be843948da5e161ee830
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs
new file mode 100644
index 0000000..595281a
--- /dev/null
+++ b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs
@@ -0,0 +1,41 @@
+using GameFramework;
+using GameFramework.Event;
+
+namespace SepCore.Event
+{
+ public class DialogEventArgs : GameEventArgs
+ {
+ public static readonly int EventId = typeof(DialogEventArgs).GetHashCode();
+
+ public override int Id => EventId;
+
+ public int ButtonId { get; private set; }
+
+ public object UserData { get; private set; }
+
+ ///
+ /// 创建 DialogEventArgs 事件示例
+ ///
+ ///
+ ///
+ /// - 1 为 ConfirmButton
+ /// - 2 为 CancelButton
+ /// - 3 为 OtherButton
+ ///
+ ///
+ /// 用户自定义数据
+ ///
+ public static DialogEventArgs Create(int buttonId, object userData)
+ {
+ DialogEventArgs dialogEventArgs = ReferencePool.Acquire();
+ dialogEventArgs.ButtonId = buttonId;
+ dialogEventArgs.UserData = userData;
+ return dialogEventArgs;
+ }
+
+ public override void Clear()
+ {
+ UserData = null;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormContext.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs.meta
similarity index 83%
rename from Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormContext.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs.meta
index 019e838..b8f530a 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormContext.cs.meta
+++ b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: e9602a461df53c048af85df015fa8cb7
+guid: e2d4f8127d599534886d1953cfc9e2ab
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuAboutButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuAboutButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuAboutButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuAboutButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuAboutButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuAboutButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuAboutButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuAboutButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuFileButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuFileButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuFileButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuFileButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuFileButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuFileButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuFileButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuFileButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuGuideButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuGuideButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuGuideButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuGuideButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuGuideButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuGuideButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuGuideButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuGuideButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuQuitButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuQuitButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuQuitButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuQuitButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuQuitButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuQuitButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuQuitButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuQuitButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleReturnEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSelectRoleReturnEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleReturnEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSelectRoleReturnEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleReturnEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSelectRoleReturnEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleReturnEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSelectRoleReturnEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSettingButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSettingButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSettingButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSettingButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSettingButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSettingButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSettingButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSettingButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuStartGameEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuStartGameEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuStartGameEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuStartGameEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuStartGameEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuStartGameEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuStartGameEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuStartGameEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs
new file mode 100644
index 0000000..3a81aaf
--- /dev/null
+++ b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs
@@ -0,0 +1,21 @@
+using GameFramework;
+using GameFramework.Event;
+
+namespace SepCore.Event
+{
+ public class SelectRoleConfirmEventArgs : GameEventArgs
+ {
+ public static readonly int EventId = typeof(SelectRoleConfirmEventArgs).GetHashCode();
+
+ public override int Id => EventId;
+
+ public static SelectRoleConfirmEventArgs Create()
+ {
+ return ReferencePool.Acquire();
+ }
+
+ public override void Clear()
+ {
+ }
+ }
+}
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs
similarity index 52%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs
index 4e5030c..eae6bdc 100644
--- a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs
+++ b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs
@@ -3,17 +3,17 @@ using GameFramework.Event;
namespace SepCore.Event
{
- public class MenuSelectRoleSelectedEventArgs : GameEventArgs
+ public class SelectRoleHoverEventArgs : GameEventArgs
{
- public static readonly int EventId = typeof(MenuSelectRoleSelectedEventArgs).GetHashCode();
+ public static readonly int EventId = typeof(SelectRoleHoverEventArgs).GetHashCode();
public override int Id => EventId;
public int RoleId { get; private set; } = -1;
- public static MenuSelectRoleSelectedEventArgs Create(int roleId)
+ public static SelectRoleHoverEventArgs Create(int roleId)
{
- var args = ReferencePool.Acquire();
+ var args = ReferencePool.Acquire();
args.RoleId = roleId;
return args;
}
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs b/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs
new file mode 100644
index 0000000..928e03f
--- /dev/null
+++ b/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs
@@ -0,0 +1,133 @@
+#if UNITY_EDITOR
+using System;
+using System.Collections.Generic;
+using SepCore.CustomComponent;
+using SepCore.UI;
+using UnityEditor;
+using UnityEditorInternal;
+using UnityEngine;
+
+namespace UIModule.Editor
+{
+ [CustomEditor(typeof(UIRouterComponent))]
+ public class UIRouterComponentEditor : UnityEditor.Editor
+ {
+ private SerializedProperty _bindingsProperty;
+ private GUIContent[] _controllerDisplayNames;
+ private string[] _controllerTypeNames;
+ private ReorderableList _bindingsList;
+
+ private void OnEnable()
+ {
+ _bindingsProperty = serializedObject.FindProperty("_controllerBindings");
+ BuildControllerTypeOptions();
+ BuildReorderableList();
+ }
+
+ public override void OnInspectorGUI()
+ {
+ serializedObject.Update();
+
+ EditorGUILayout.HelpBox("配置 UIFormType 到 IUIFormController 的映射。运行时 Awake 自动注册。",
+ MessageType.Info);
+
+ if (GUILayout.Button("Refresh Controller List"))
+ {
+ BuildControllerTypeOptions();
+ }
+
+ if (_bindingsList == null)
+ {
+ EditorGUILayout.HelpBox("Bindings list init failed.", MessageType.Error);
+ }
+ else
+ {
+ _bindingsList.DoLayoutList();
+ }
+
+ serializedObject.ApplyModifiedProperties();
+ }
+
+ private void BuildReorderableList()
+ {
+ if (_bindingsProperty == null)
+ {
+ return;
+ }
+
+ _bindingsList = new ReorderableList(serializedObject, _bindingsProperty, true, true, true, true);
+ _bindingsList.drawHeaderCallback = rect => { EditorGUI.LabelField(rect, "Controller Bindings"); };
+ _bindingsList.elementHeight = EditorGUIUtility.singleLineHeight * 2 + 8f;
+ _bindingsList.drawElementCallback = DrawElement;
+ _bindingsList.onAddCallback = list =>
+ {
+ _bindingsProperty.InsertArrayElementAtIndex(_bindingsProperty.arraySize);
+ SerializedProperty item = _bindingsProperty.GetArrayElementAtIndex(_bindingsProperty.arraySize - 1);
+ item.FindPropertyRelative("_controllerTypeName").stringValue = string.Empty;
+ item.FindPropertyRelative("_uiFormType").enumValueIndex = 0;
+ serializedObject.ApplyModifiedProperties();
+ };
+ }
+
+ private void BuildControllerTypeOptions()
+ {
+ List controllerTypes = new();
+ foreach (Type type in TypeCache.GetTypesDerivedFrom())
+ {
+ if (type.IsAbstract || type.IsInterface || type.ContainsGenericParameters)
+ {
+ continue;
+ }
+
+ controllerTypes.Add(type);
+ }
+
+ controllerTypes.Sort((a, b) => string.CompareOrdinal(a.FullName, b.FullName));
+
+ _controllerTypeNames = new string[controllerTypes.Count + 1];
+ _controllerDisplayNames = new GUIContent[controllerTypes.Count + 1];
+ _controllerTypeNames[0] = string.Empty;
+ _controllerDisplayNames[0] = new GUIContent("");
+
+ for (int i = 0; i < controllerTypes.Count; i++)
+ {
+ Type type = controllerTypes[i];
+ _controllerTypeNames[i + 1] = type.AssemblyQualifiedName;
+ _controllerDisplayNames[i + 1] = new GUIContent(type.FullName);
+ }
+ }
+
+ private void DrawElement(Rect rect, int index, bool isActive, bool isFocused)
+ {
+ SerializedProperty item = _bindingsProperty.GetArrayElementAtIndex(index);
+ SerializedProperty formTypeProperty = item.FindPropertyRelative("_uiFormType");
+ SerializedProperty controllerTypeProperty = item.FindPropertyRelative("_controllerTypeName");
+
+ Rect row1 = new Rect(rect.x, rect.y + 2f, rect.width, EditorGUIUtility.singleLineHeight);
+ Rect row2 = new Rect(rect.x, rect.y + EditorGUIUtility.singleLineHeight + 6f, rect.width,
+ EditorGUIUtility.singleLineHeight);
+
+ EditorGUI.PropertyField(row1, formTypeProperty, new GUIContent("UI Form Type"));
+ DrawControllerPopup(row2, controllerTypeProperty);
+ }
+
+ private void DrawControllerPopup(Rect rect, SerializedProperty controllerTypeProperty)
+ {
+ int currentIndex = 0;
+ string currentValue = controllerTypeProperty.stringValue;
+ for (int i = 0; i < _controllerTypeNames.Length; i++)
+ {
+ if (_controllerTypeNames[i] == currentValue)
+ {
+ currentIndex = i;
+ break;
+ }
+ }
+
+ int selected =
+ EditorGUI.Popup(rect, new GUIContent("Controller Type"), currentIndex, _controllerDisplayNames);
+ controllerTypeProperty.stringValue = _controllerTypeNames[selected];
+ }
+ }
+}
+#endif
diff --git a/Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormController.cs.meta b/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs.meta
similarity index 83%
rename from Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormController.cs.meta
rename to Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs.meta
index cb7fc26..2eb8ba8 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormController.cs.meta
+++ b/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: bcea24781fc934c42a5aac696d86f98d
+guid: fa46094acc1cee640828c3adc1f267b9
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Assets/GameMain/Scripts/Presentation/Common/AboutForm.meta b/Assets/GameMain/Scripts/Presentation/Common/About.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Presentation/Common/AboutForm.meta
rename to Assets/GameMain/Scripts/Presentation/Common/About.meta
diff --git a/Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs b/Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs
similarity index 86%
rename from Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs
rename to Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs
index f908d90..88b4ca3 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs
+++ b/Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs
@@ -1,16 +1,9 @@
-//------------------------------------------------------------
-// Game Framework
-// Copyright © 2013-2021 Jiang Yin. All rights reserved.
-// Homepage: https://gameframework.cn/
-// Feedback: mailto:ellan@gameframework.cn
-//------------------------------------------------------------
-
-using StarForce;
+using StarForce;
using UnityEngine;
using UnityEngine.UI;
using UnityGameFramework.Runtime;
-namespace UI
+namespace SepCore.UI
{
public class AboutForm : UGuiForm
{
diff --git a/Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs.meta b/Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs.meta
rename to Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs.meta
diff --git a/Assets/GameMain/Scripts/Presentation/Common/Context/RoleItemContext.cs b/Assets/GameMain/Scripts/Presentation/Common/Context/RoleItemContext.cs
index 61ed660..0801b25 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/Context/RoleItemContext.cs
+++ b/Assets/GameMain/Scripts/Presentation/Common/Context/RoleItemContext.cs
@@ -1,4 +1,4 @@
-namespace UI
+namespace SepCore.UI
{
public class RoleItemContext : UIContext
{
diff --git a/Assets/GameMain/Scripts/Presentation/Common/Context/RolePropertyAreaContext.cs b/Assets/GameMain/Scripts/Presentation/Common/Context/RolePropertyAreaContext.cs
index b17f699..dda21b8 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/Context/RolePropertyAreaContext.cs
+++ b/Assets/GameMain/Scripts/Presentation/Common/Context/RolePropertyAreaContext.cs
@@ -1,4 +1,4 @@
-namespace UI
+namespace SepCore.UI
{
public class RolePropertyAreaContext : UIContext
{
diff --git a/Assets/GameMain/Scripts/Presentation/Common/DialogForm.meta b/Assets/GameMain/Scripts/Presentation/Common/Dialog.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Presentation/Common/DialogForm.meta
rename to Assets/GameMain/Scripts/Presentation/Common/Dialog.meta
diff --git a/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs
new file mode 100644
index 0000000..313beac
--- /dev/null
+++ b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs
@@ -0,0 +1,45 @@
+using SepCore.UI;
+
+namespace SepCore.UI
+{
+ ///
+ /// 对话框显示数据。
+ ///
+ public class DialogContext : UIContext
+ {
+ ///
+ /// 模式,即按钮数量。取值 1、2、3。
+ ///
+ public int Mode { get; set; }
+
+ ///
+ /// 标题。
+ ///
+ public string Title { get; set; }
+
+ ///
+ /// 消息内容。
+ ///
+ public string Message { get; set; }
+
+ ///
+ /// 弹出窗口时是否暂停游戏。
+ ///
+ public bool PauseGame { get; set; }
+
+ ///
+ /// 确认按钮文本。
+ ///
+ public string ConfirmText { get; set; }
+
+ ///
+ /// 取消按钮文本。
+ ///
+ public string CancelText { get; set; }
+
+ ///
+ /// 中立按钮文本。
+ ///
+ public string OtherText { get; set; }
+ }
+}
diff --git a/Assets/GameMain/Scripts/Runtime/UIBase/Common/DialogForm/DialogFormRawData.cs.meta b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs.meta
similarity index 85%
rename from Assets/GameMain/Scripts/Runtime/UIBase/Common/DialogForm/DialogFormRawData.cs.meta
rename to Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs.meta
index ebfb41f..5ff86e6 100644
--- a/Assets/GameMain/Scripts/Runtime/UIBase/Common/DialogForm/DialogFormRawData.cs.meta
+++ b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: ad9ca3c36c52b0a4e8b25c8b451966da
+guid: 8fb06a34d7fb37146a4b9e2f8138a724
timeCreated: 1528026160
licenseType: Pro
MonoImporter:
diff --git a/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogController.cs b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogController.cs
new file mode 100644
index 0000000..b59b5fc
--- /dev/null
+++ b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogController.cs
@@ -0,0 +1,137 @@
+using System;
+using Cysharp.Threading.Tasks;
+using GameFramework;
+using GameFramework.Event;
+using SepCore.Definition;
+using SepCore.Event;
+using UnityGameFramework.Runtime;
+
+namespace SepCore.UI
+{
+ public class DialogController : UIControllerBase
+ {
+ private GameFrameworkAction