From 7bba8bbb80a3c4ca80986056d30b680e014e3716 Mon Sep 17 00:00:00 2001
From: SepComet <202308010230@stu.csust.edu.cn>
Date: Wed, 3 Jun 2026 09:58:37 +0800
Subject: [PATCH] =?UTF-8?q?=E7=BB=A7=E7=BB=AD=E9=87=8D=E6=9E=84=E8=B0=83?=
=?UTF-8?q?=E6=95=B4=EF=BC=88UI=EF=BC=89?=
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- 引入 UniTask 和异步版本的 UIModule
- 调整 Runtime/UIBase 和 Presentation 下的脚本命名空间到 SepCore.UI
- 将原来的 5 层 UI 迁移到异步实现
- 规范各层的 UI 脚本命名
---
.../GameFramework/Scripts/Editor/Misc/Type.cs | 11 +-
.../Runtime/Base/BaseComponent.cs.meta | 2 +-
Assets/GameMain/Scenes/Menu.unity | 9331 +++++++++++--
Assets/GameMain/Scenes/MenuSettings.lighting | 66 +
.../Scenes/MenuSettings.lighting.meta | 8 +
.../Base/Definition/Enum/UIFormType.cs | 17 +-
.../Menu/MenuSelectRoleConfirmEventArgs.cs | 21 -
Assets/GameMain/Scripts/Base/Event/UI.meta | 8 +
.../Scripts/Base/Event/UI/DialogForm.meta | 8 +
.../Event/UI/DialogForm/DialogEventArgs.cs | 41 +
.../UI/DialogForm/DialogEventArgs.cs.meta} | 2 +-
.../Scripts/Base/Event/{ => UI}/Menu.meta | 0
.../Menu/MenuAboutButtonClickEventArgs.cs | 0
.../MenuAboutButtonClickEventArgs.cs.meta | 0
.../Menu/MenuFileButtonClickEventArgs.cs | 0
.../Menu/MenuFileButtonClickEventArgs.cs.meta | 0
.../Menu/MenuGuideButtonClickEventArgs.cs | 0
.../MenuGuideButtonClickEventArgs.cs.meta | 0
.../Menu/MenuQuitButtonClickEventArgs.cs | 0
.../Menu/MenuQuitButtonClickEventArgs.cs.meta | 0
.../Menu/MenuSelectRoleReturnEventArgs.cs | 0
.../MenuSelectRoleReturnEventArgs.cs.meta | 0
.../Menu/MenuSettingButtonClickEventArgs.cs | 0
.../MenuSettingButtonClickEventArgs.cs.meta | 0
.../{ => UI}/Menu/MenuStartGameEventArgs.cs | 0
.../Menu/MenuStartGameEventArgs.cs.meta | 0
.../UI/Menu/SelectRoleConfirmEventArgs.cs | 21 +
.../Menu/SelectRoleConfirmEventArgs.cs.meta} | 0
.../Menu/SelectRoleHoverEventArgs.cs} | 8 +-
.../Menu/SelectRoleHoverEventArgs.cs.meta} | 0
.../Scripts/Editor/UIRouterComponentEditor.cs | 133 +
.../UIRouterComponentEditor.cs.meta} | 2 +-
.../Common/{AboutForm.meta => About.meta} | 0
.../Common/{AboutForm => About}/AboutForm.cs | 11 +-
.../{AboutForm => About}/AboutForm.cs.meta | 0
.../Common/Context/RoleItemContext.cs | 2 +-
.../Common/Context/RolePropertyAreaContext.cs | 2 +-
.../Common/{DialogForm.meta => Dialog.meta} | 0
.../Common/Dialog/DialogContext.cs | 45 +
.../Common/Dialog/DialogContext.cs.meta} | 2 +-
.../Common/Dialog/DialogController.cs | 137 +
.../Common/Dialog/DialogController.cs.meta} | 2 +-
.../Presentation/Common/Dialog/DialogForm.cs | 129 +
.../{DialogForm => Dialog}/DialogForm.cs.meta | 2 +-
.../Common/DialogForm/DialogForm.cs | 232 -
.../Common/DialogForm/DialogFormContext.cs | 19 -
.../Common/DialogForm/DialogFormController.cs | 78 -
.../Presentation/Common/View/IconArea.cs | 2 +-
.../Presentation/Common/View/RoleItem.cs | 6 +-
.../Common/View/RolePropertyArea.cs | 2 +-
.../Common/View/UpdateResourceForm.cs | 2 +-
.../Main/Context/DisplayItemContext.cs | 2 +-
.../Main/Context/DisplayListAreaContext.cs | 2 +-
.../Main/Context/GoodsItemContext.cs | 2 +-
.../Main/Context/LevelUpRewardItemContext.cs | 2 +-
...ItemInfoForm.meta => DisplayItemInfo.meta} | 0
.../DisplayItemInfoContext.cs} | 8 +-
.../DisplayItemInfoContext.cs.meta} | 0
.../DisplayItemInfoController.cs} | 86 +-
.../DisplayItemInfoController.cs.meta} | 0
.../DisplayItemInfoForm.cs | 8 +-
.../DisplayItemInfoForm.cs.meta | 0
.../Main/{HudForm.meta => Hud.meta} | 0
.../Presentation/Main/Hud/HudContext.cs | 6 +
.../HudContext.cs.meta} | 0
.../Presentation/Main/Hud/HudController.cs | 37 +
.../HudController.cs.meta} | 0
.../Main/{HudForm => Hud}/HudForm.cs | 4 +-
.../Main/{HudForm => Hud}/HudForm.cs.meta | 0
.../Main/HudForm/HudFormContext.cs | 10 -
.../Main/HudForm/HudFormController.cs | 46 -
.../Main/{LevelUpForm.meta => LevelUp.meta} | 0
.../LevelUpContext.cs} | 4 +-
.../LevelUpContext.cs.meta} | 0
.../LevelUpController.cs} | 70 +-
.../LevelUpController.cs.meta} | 0
.../{LevelUpForm => LevelUp}/LevelUpForm.cs | 8 +-
.../LevelUpForm.cs.meta | 0
.../Main/{ShopForm.meta => Shop.meta} | 0
.../ShopContext.cs} | 4 +-
.../ShopContext.cs.meta} | 0
.../ShopController.cs} | 79 +-
.../ShopController.cs.meta} | 0
.../Main/{ShopForm => Shop}/ShopForm.cs | 8 +-
.../Main/{ShopForm => Shop}/ShopForm.cs.meta | 0
.../Presentation/Main/View/DisplayItem.cs | 2 +-
.../Main/View/DisplayItemObject.cs | 2 +-
.../Presentation/Main/View/DisplayListArea.cs | 2 +-
.../Main/View/LevelUpRewardItem.cs | 2 +-
.../Presentation/Main/View/ShopGoodsItem.cs | 2 +-
.../Menu/{StartMenuForm.meta => Menu.meta} | 0
.../Presentation/Menu/Menu/MenuContext.cs | 6 +
.../MenuContext.cs.meta} | 0
.../MenuController.cs} | 49 +-
.../MenuController.cs.meta} | 0
.../StartMenuForm.cs => Menu/MenuForm.cs} | 8 +-
.../MenuForm.cs.meta} | 0
.../{SelectRoleForm.meta => SelectRole.meta} | 0
.../SelectRoleContext.cs} | 4 +-
.../SelectRoleContext.cs.meta} | 0
.../SelectRoleController.cs} | 86 +-
.../SelectRoleController.cs.meta} | 0
.../SelectRoleForm.cs | 8 +-
.../SelectRoleForm.cs.meta | 0
.../Menu/{SettingForm.meta => Setting.meta} | 0
.../{SettingForm => Setting}/SettingForm.cs | 2 +-
.../SettingForm.cs.meta | 0
.../StartMenuForm/StartMenuFormContext.cs | 6 -
.../Presentation/SepCore.Presentation.asmdef | 3 +-
.../Procedure/Base/ProcedureChangeScene.cs | 2 +-
.../Procedure/Base/ProcedureCheckVersion.cs | 9 +-
.../Procedure/Base/ProcedurePreload.cs | 2 +-
.../Base/ProcedureUpdateResources.cs | 7 +-
.../Procedure/Game/GameStateLevelUp.cs | 9 +-
.../Scripts/Procedure/Game/GameStateShop.cs | 9 +-
.../Scripts/Procedure/Game/ProcedureGame.cs | 7 +-
...ProcedureStartMenu.cs => ProcedureMenu.cs} | 21 +-
...tartMenu.cs.meta => ProcedureMenu.cs.meta} | 0
.../Procedure/SepCore.Procedure.asmdef | 3 +-
.../Scripts/Runtime/AsyncTaskHelper.cs | 127 +
...onBase.cs.meta => AsyncTaskHelper.cs.meta} | 2 +-
.../Scripts/Runtime/Base/GameEntry.Builtin.cs | 14 +-
.../Scripts/Runtime/Base/GameEntry.Custom.cs | 3 +-
.../Scripts/Runtime/Base/GameEntry.cs | 11 +-
.../Runtime/BuiltinComponent/AsyncTask.meta | 8 +
.../AsyncTask/ConfigAsyncExtension.cs | 64 +
.../AsyncTask/ConfigAsyncExtension.cs.meta | 11 +
.../AsyncTask/DataTableAsyncExtension.cs | 64 +
.../AsyncTask/DataTableAsyncExtension.cs.meta | 11 +
.../AsyncTask/DownloadAsyncExtension.cs | 58 +
.../AsyncTask/DownloadAsyncExtension.cs.meta | 11 +
.../AsyncTask/EntityAsyncExtension.cs | 114 +
.../AsyncTask/EntityAsyncExtension.cs.meta | 11 +
.../AsyncTask/LocalizationAsyncExtension.cs | 39 +
.../LocalizationAsyncExtension.cs.meta | 11 +
.../AsyncTask/NetworkAsyncExtension.cs | 76 +
.../AsyncTask/NetworkAsyncExtension.cs.meta | 11 +
.../AsyncTask/ResourceAsyncExtension.cs | 62 +
.../AsyncTask/ResourceAsyncExtension.cs.meta | 11 +
.../AsyncTask/SceneAsyncExtension.cs | 64 +
.../AsyncTask/SceneAsyncExtension.cs.meta | 11 +
.../AsyncTask/SoundAsyncExtension.cs | 45 +
.../AsyncTask/SoundAsyncExtension.cs.meta | 11 +
.../AsyncTask/UIAsyncExtension.cs | 124 +
.../AsyncTask/UIAsyncExtension.cs.meta | 11 +
.../AsyncTask/WebRequestAsyncExtension.cs | 102 +
.../WebRequestAsyncExtension.cs.meta | 11 +
.../BuiltinComponent/UIComponentExtension.cs | 121 +
.../UIComponentExtension.cs.meta | 12 +
.../BuiltinData/BuiltinDataComponent.cs | 2 +-
.../DamageText/DamageTextComponent.cs | 5 +-
.../CustomComponent/HPBar/HPBarComponent.cs | 12 +-
.../CustomComponent/HPBar/HPBarItem.cs | 72 +-
.../CustomComponent/UIRouterComponent.cs | 177 +-
.../CustomComponent/UIRouterComponent.cs.meta | 2 +-
.../Runtime/UIBase/Base/IUIFormController.cs | 10 +-
.../UIBase/Base/IUIFormController.cs.meta | 2 +-
.../Scripts/Runtime/UIBase/Base/IUIUseCase.cs | 8 +-
.../Runtime/UIBase/Base/IUIUseCase.cs.meta | 2 +-
.../Scripts/Runtime/UIBase/Base/UGuiForm.cs | 11 +-
.../Runtime/UIBase/Base/UGuiGroupHelper.cs | 2 +-
.../Scripts/Runtime/UIBase/Base/UIContext.cs | 8 +-
.../Runtime/UIBase/Base/UIContext.cs.meta | 2 +-
.../Runtime/UIBase/Base/UIControllerBase.cs | 112 +
.../UIBase/Base/UIControllerBase.cs.meta | 11 +
.../Runtime/UIBase/Base/UIExtension.cs | 127 +-
.../UIBase/Base/UIFormControllerBase.cs | 10 -
.../UIBase/Base/UIFormControllerCommonBase.cs | 183 -
.../UIBase/Base/UIFormControllerTemplate.cs | 44 -
.../Base/UIFormControllerTemplate.cs.meta | 11 -
.../Runtime/UIBase/Base/UIFormTemplate.cs | 27 -
.../UIBase/Base/UIFormTemplate.cs.meta | 11 -
.../Runtime/UIBase/Common/CommonButton.cs | 13 +-
.../Common/DialogForm/DialogFormRawData.cs | 109 -
.../UIBase/Common/DialogForm/DialogRawData.cs | 65 +
.../Common/DialogForm/DialogRawData.cs.meta | 12 +
.../UIBase/Common/RawData/RoleItemRawData.cs | 2 +-
.../Common/RawData/RolePropertyAreaRawData.cs | 2 +-
...ItemInfoForm.meta => DisplayItemInfo.meta} | 0
.../DisplayItemInfoRawData.cs} | 6 +-
.../DisplayItemInfoRawData.cs.meta} | 0
.../DisplayItemInfoUseCase.cs} | 12 +-
.../DisplayItemInfoUseCase.cs.meta} | 0
.../UIBase/Main/{HudForm.meta => Hud.meta} | 0
.../Main/{LevelUpForm.meta => LevelUp.meta} | 0
.../LevelUpRawData.cs} | 6 +-
.../LevelUpRawData.cs.meta} | 0
.../LevelUpUseCase.cs} | 18 +-
.../LevelUpUseCase.cs.meta} | 0
.../UIBase/Main/RawData/DisplayItemRawData.cs | 2 +-
.../Main/RawData/DisplayListAreaRawData.cs | 2 +-
.../UIBase/Main/RawData/GoodsItemRawData.cs | 2 +-
.../Main/RawData/LevelUpRewardItemRawData.cs | 2 +-
.../UIBase/Main/{ShopForm.meta => Shop.meta} | 0
.../ShopRawData.cs} | 4 +-
.../ShopRawData.cs.meta} | 0
.../ShopUseCase.cs} | 10 +-
.../ShopUseCase.cs.meta} | 0
...oleFormRawData.cs => SelectRoleRawData.cs} | 4 +-
...Data.cs.meta => SelectRoleRawData.cs.meta} | 0
...oleFormUseCase.cs => SelectRoleUseCase.cs} | 14 +-
...Case.cs.meta => SelectRoleUseCase.cs.meta} | 0
.../UIBase/Menu/StartMenuForm/MenuRawData.cs | 7 +
...ormRawData.cs.meta => MenuRawData.cs.meta} | 0
.../StartMenuForm/StartMenuFormRawData.cs | 7 -
Assets/GameMain/Scripts/VampireLike.asmdef | 3 +-
Assets/GameMain/UI/UIForms/DialogForm.prefab | 102 +-
.../UI/UIForms/DialogForm.prefab.meta | 2 +-
Assets/Launcher.unity | 63 +-
Assets/Plugins/UniTask.meta | 8 +
Assets/Plugins/UniTask/Editor.meta | 8 +
.../UniTask/Editor/SplitterGUILayout.cs | 62 +
.../UniTask/Editor/SplitterGUILayout.cs.meta | 11 +
.../UniTask/Editor/UniTask.Editor.asmdef | 17 +
.../UniTask/Editor/UniTask.Editor.asmdef.meta | 7 +
.../UniTask/Editor/UniTaskTrackerTreeView.cs | 186 +
.../Editor/UniTaskTrackerTreeView.cs.meta | 11 +
.../UniTask/Editor/UniTaskTrackerWindow.cs | 209 +
.../Editor/UniTaskTrackerWindow.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime.meta | 8 +
Assets/Plugins/UniTask/Runtime/AsyncLazy.cs | 245 +
.../Plugins/UniTask/Runtime/AsyncLazy.cs.meta | 11 +
.../UniTask/Runtime/AsyncReactiveProperty.cs | 644 +
.../Runtime/AsyncReactiveProperty.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/AsyncUnit.cs | 26 +
.../Plugins/UniTask/Runtime/AsyncUnit.cs.meta | 11 +
.../CancellationTokenEqualityComparer.cs | 23 +
.../CancellationTokenEqualityComparer.cs.meta | 11 +
.../Runtime/CancellationTokenExtensions.cs | 182 +
.../CancellationTokenExtensions.cs.meta | 11 +
.../CancellationTokenSourceExtensions.cs | 44 +
.../CancellationTokenSourceExtensions.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Channel.cs | 450 +
.../Plugins/UniTask/Runtime/Channel.cs.meta | 11 +
.../UniTask/Runtime/CompilerServices.meta | 8 +
.../AsyncMethodBuilderAttribute.cs | 17 +
.../AsyncMethodBuilderAttribute.cs.meta | 11 +
.../AsyncUniTaskMethodBuilder.cs | 269 +
.../AsyncUniTaskMethodBuilder.cs.meta | 11 +
.../AsyncUniTaskVoidMethodBuilder.cs | 137 +
.../AsyncUniTaskVoidMethodBuilder.cs.meta | 11 +
.../CompilerServices/StateMachineRunner.cs | 380 +
.../StateMachineRunner.cs.meta | 11 +
.../Runtime/EnumerableAsyncExtensions.cs | 34 +
.../Runtime/EnumerableAsyncExtensions.cs.meta | 11 +
.../Runtime/EnumeratorAsyncExtensions.cs | 287 +
.../Runtime/EnumeratorAsyncExtensions.cs.meta | 11 +
.../UniTask/Runtime/ExceptionExtensions.cs | 14 +
.../Runtime/ExceptionExtensions.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/External.meta | 8 +
.../Runtime/External/Addressables.meta | 8 +
.../AddressablesAsyncExtensions.cs | 483 +
.../AddressablesAsyncExtensions.cs.meta | 11 +
.../Addressables/UniTask.Addressables.asmdef | 28 +
.../UniTask.Addressables.asmdef.meta | 7 +
.../UniTask/Runtime/External/DOTween.meta | 8 +
.../DOTween/DOTweenAsyncExtensions.cs | 436 +
.../DOTween/DOTweenAsyncExtensions.cs.meta | 11 +
.../External/DOTween/UniTask.DOTween.asmdef | 22 +
.../DOTween/UniTask.DOTween.asmdef.meta | 7 +
.../UniTask/Runtime/External/TextMeshPro.meta | 8 +
.../TextMeshProAsyncExtensions.InputField.cs | 224 +
...tMeshProAsyncExtensions.InputField.cs.meta | 11 +
.../TextMeshPro/TextMeshProAsyncExtensions.cs | 130 +
.../TextMeshProAsyncExtensions.cs.meta | 11 +
.../TextMeshPro/UniTask.TextMeshPro.asmdef | 27 +
.../UniTask.TextMeshPro.asmdef.meta | 7 +
.../Runtime/IUniTaskAsyncEnumerable.cs | 91 +
.../Runtime/IUniTaskAsyncEnumerable.cs.meta | 11 +
.../Plugins/UniTask/Runtime/IUniTaskSource.cs | 127 +
.../UniTask/Runtime/IUniTaskSource.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Internal.meta | 8 +
.../UniTask/Runtime/Internal/ArrayPool.cs | 150 +
.../Runtime/Internal/ArrayPool.cs.meta | 12 +
.../UniTask/Runtime/Internal/ArrayPoolUtil.cs | 115 +
.../Runtime/Internal/ArrayPoolUtil.cs.meta | 12 +
.../UniTask/Runtime/Internal/ArrayUtil.cs | 73 +
.../Runtime/Internal/ArrayUtil.cs.meta | 12 +
.../Runtime/Internal/ContinuationQueue.cs | 225 +
.../Internal/ContinuationQueue.cs.meta | 11 +
.../Runtime/Internal/DiagnosticsExtensions.cs | 249 +
.../Internal/DiagnosticsExtensions.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Internal/Error.cs | 79 +
.../UniTask/Runtime/Internal/Error.cs.meta | 12 +
.../UniTask/Runtime/Internal/MinimumQueue.cs | 112 +
.../Runtime/Internal/MinimumQueue.cs.meta | 11 +
.../Runtime/Internal/PlayerLoopRunner.cs | 260 +
.../Runtime/Internal/PlayerLoopRunner.cs.meta | 11 +
.../Runtime/Internal/PooledDelegate.cs | 50 +
.../Runtime/Internal/PooledDelegate.cs.meta | 11 +
.../Internal/RuntimeHelpersAbstraction.cs | 64 +
.../RuntimeHelpersAbstraction.cs.meta | 12 +
.../UniTask/Runtime/Internal/StatePool.cs | 153 +
.../Runtime/Internal/StatePool.cs.meta | 11 +
.../UniTask/Runtime/Internal/TaskTracker.cs | 178 +
.../Runtime/Internal/TaskTracker.cs.meta | 11 +
.../Runtime/Internal/UnityEqualityComparer.cs | 267 +
.../Internal/UnityEqualityComparer.cs.meta | 11 +
.../Internal/UnityWebRequestExtensions.cs | 28 +
.../UnityWebRequestExtensions.cs.meta | 11 +
.../Runtime/Internal/ValueStopwatch.cs | 37 +
.../Runtime/Internal/ValueStopwatch.cs.meta | 11 +
.../Runtime/Internal/WeakDictionary.cs | 334 +
.../Runtime/Internal/WeakDictionary.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq.meta | 8 +
.../Plugins/UniTask/Runtime/Linq/Aggregate.cs | 318 +
.../UniTask/Runtime/Linq/Aggregate.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/All.cs | 108 +
.../Plugins/UniTask/Runtime/Linq/All.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Any.cs | 136 +
.../Plugins/UniTask/Runtime/Linq/Any.cs.meta | 11 +
.../UniTask/Runtime/Linq/AppendPrepend.cs | 151 +
.../Runtime/Linq/AppendPrepend.cs.meta | 11 +
.../Runtime/Linq/AsUniTaskAsyncEnumerable.cs | 10 +
.../Linq/AsUniTaskAsyncEnumerable.cs.meta | 11 +
.../Runtime/Linq/AsyncEnumeratorBase.cs | 356 +
.../Runtime/Linq/AsyncEnumeratorBase.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/Average.cs | 1524 +++
.../UniTask/Runtime/Linq/Average.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Buffer.cs | 345 +
.../UniTask/Runtime/Linq/Buffer.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Cast.cs | 53 +
.../Plugins/UniTask/Runtime/Linq/Cast.cs.meta | 11 +
.../UniTask/Runtime/Linq/CombineLatest.cs | 11372 ++++++++++++++++
.../Runtime/Linq/CombineLatest.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Concat.cs | 164 +
.../UniTask/Runtime/Linq/Concat.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/Contains.cs | 50 +
.../UniTask/Runtime/Linq/Contains.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Count.cs | 144 +
.../UniTask/Runtime/Linq/Count.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Create.cs | 184 +
.../UniTask/Runtime/Linq/Create.cs.meta | 11 +
.../UniTask/Runtime/Linq/DefaultIfEmpty.cs | 142 +
.../Runtime/Linq/DefaultIfEmpty.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/Distinct.cs | 277 +
.../UniTask/Runtime/Linq/Distinct.cs.meta | 11 +
.../Runtime/Linq/DistinctUntilChanged.cs | 662 +
.../Runtime/Linq/DistinctUntilChanged.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Do.cs | 258 +
.../Plugins/UniTask/Runtime/Linq/Do.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/ElementAt.cs | 58 +
.../UniTask/Runtime/Linq/ElementAt.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Empty.cs | 47 +
.../UniTask/Runtime/Linq/Empty.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Except.cs | 116 +
.../UniTask/Runtime/Linq/Except.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/First.cs | 200 +
.../UniTask/Runtime/Linq/First.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/ForEach.cs | 193 +
.../UniTask/Runtime/Linq/ForEach.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/GroupBy.cs | 923 ++
.../UniTask/Runtime/Linq/GroupBy.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/GroupJoin.cs | 612 +
.../UniTask/Runtime/Linq/GroupJoin.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/Intersect.cs | 117 +
.../UniTask/Runtime/Linq/Intersect.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Join.cs | 728 +
.../Plugins/UniTask/Runtime/Linq/Join.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Last.cs | 240 +
.../Plugins/UniTask/Runtime/Linq/Last.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/LongCount.cs | 144 +
.../UniTask/Runtime/Linq/LongCount.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Max.cs | 200 +
.../Plugins/UniTask/Runtime/Linq/Max.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Merge.cs | 234 +
.../UniTask/Runtime/Linq/Merge.cs.meta | 3 +
Assets/Plugins/UniTask/Runtime/Linq/Min.cs | 200 +
.../Plugins/UniTask/Runtime/Linq/Min.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/MinMax.cs | 3763 +++++
.../UniTask/Runtime/Linq/MinMax.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Never.cs | 56 +
.../UniTask/Runtime/Linq/Never.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/OfType.cs | 61 +
.../UniTask/Runtime/Linq/OfType.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/OrderBy.cs | 558 +
.../UniTask/Runtime/Linq/OrderBy.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/Pairwise.cs | 128 +
.../UniTask/Runtime/Linq/Pairwise.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/Publish.cs | 173 +
.../UniTask/Runtime/Linq/Publish.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Queue.cs | 103 +
.../UniTask/Runtime/Linq/Queue.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Range.cs | 75 +
.../UniTask/Runtime/Linq/Range.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Repeat.cs | 68 +
.../UniTask/Runtime/Linq/Repeat.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Return.cs | 63 +
.../UniTask/Runtime/Linq/Return.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/Reverse.cs | 78 +
.../UniTask/Runtime/Linq/Reverse.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Select.cs | 760 ++
.../UniTask/Runtime/Linq/Select.cs.meta | 11 +
.../UniTask/Runtime/Linq/SelectMany.cs | 892 ++
.../UniTask/Runtime/Linq/SelectMany.cs.meta | 11 +
.../UniTask/Runtime/Linq/SequenceEqual.cs | 87 +
.../Runtime/Linq/SequenceEqual.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Single.cs | 230 +
.../UniTask/Runtime/Linq/Single.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Skip.cs | 69 +
.../Plugins/UniTask/Runtime/Linq/Skip.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/SkipLast.cs | 159 +
.../UniTask/Runtime/Linq/SkipLast.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/SkipUntil.cs | 187 +
.../UniTask/Runtime/Linq/SkipUntil.cs.meta | 11 +
.../UniTask/Runtime/Linq/SkipUntilCanceled.cs | 173 +
.../Runtime/Linq/SkipUntilCanceled.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/SkipWhile.cs | 379 +
.../UniTask/Runtime/Linq/SkipWhile.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/Subscribe.cs | 536 +
.../UniTask/Runtime/Linq/Subscribe.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Sum.cs | 1244 ++
.../Plugins/UniTask/Runtime/Linq/Sum.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Take.cs | 124 +
.../Plugins/UniTask/Runtime/Linq/Take.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/TakeLast.cs | 175 +
.../UniTask/Runtime/Linq/TakeLast.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/TakeUntil.cs | 190 +
.../UniTask/Runtime/Linq/TakeUntil.cs.meta | 11 +
.../UniTask/Runtime/Linq/TakeUntilCanceled.cs | 164 +
.../Runtime/Linq/TakeUntilCanceled.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/TakeWhile.cs | 342 +
.../UniTask/Runtime/Linq/TakeWhile.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Throw.cs | 54 +
.../UniTask/Runtime/Linq/Throw.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/ToArray.cs | 60 +
.../UniTask/Runtime/Linq/ToArray.cs.meta | 11 +
.../UniTask/Runtime/Linq/ToDictionary.cs | 278 +
.../UniTask/Runtime/Linq/ToDictionary.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/ToHashSet.cs | 50 +
.../UniTask/Runtime/Linq/ToHashSet.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/ToList.cs | 42 +
.../UniTask/Runtime/Linq/ToList.cs.meta | 11 +
.../Plugins/UniTask/Runtime/Linq/ToLookup.cs | 554 +
.../UniTask/Runtime/Linq/ToLookup.cs.meta | 11 +
.../UniTask/Runtime/Linq/ToObservable.cs | 97 +
.../UniTask/Runtime/Linq/ToObservable.cs.meta | 11 +
.../Runtime/Linq/ToUniTaskAsyncEnumerable.cs | 1115 ++
.../Linq/ToUniTaskAsyncEnumerable.cs.meta | 11 +
.../UniTask/Runtime/Linq/UniTask.Linq.asmdef | 15 +
.../Runtime/Linq/UniTask.Linq.asmdef.meta | 7 +
Assets/Plugins/UniTask/Runtime/Linq/Union.cs | 26 +
.../UniTask/Runtime/Linq/Union.cs.meta | 11 +
.../UniTask/Runtime/Linq/UnityExtensions.meta | 8 +
.../Linq/UnityExtensions/EveryUpdate.cs | 100 +
.../Linq/UnityExtensions/EveryUpdate.cs.meta | 11 +
.../Linq/UnityExtensions/EveryValueChanged.cs | 292 +
.../UnityExtensions/EveryValueChanged.cs.meta | 11 +
.../Runtime/Linq/UnityExtensions/Timer.cs | 355 +
.../Linq/UnityExtensions/Timer.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Where.cs | 818 ++
.../UniTask/Runtime/Linq/Where.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Linq/Zip.cs | 541 +
.../Plugins/UniTask/Runtime/Linq/Zip.cs.meta | 11 +
.../Plugins/UniTask/Runtime/MoveNextSource.cs | 63 +
.../UniTask/Runtime/MoveNextSource.cs.meta | 11 +
.../UniTask/Runtime/PlayerLoopHelper.cs | 581 +
.../UniTask/Runtime/PlayerLoopHelper.cs.meta | 11 +
.../UniTask/Runtime/PlayerLoopTimer.cs | 262 +
.../UniTask/Runtime/PlayerLoopTimer.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Progress.cs | 87 +
.../Plugins/UniTask/Runtime/Progress.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/TaskPool.cs | 123 +
.../Plugins/UniTask/Runtime/TaskPool.cs.meta | 11 +
.../UniTask/Runtime/TimeoutController.cs | 129 +
.../UniTask/Runtime/TimeoutController.cs.meta | 11 +
.../Plugins/UniTask/Runtime/TriggerEvent.cs | 291 +
.../UniTask/Runtime/TriggerEvent.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/Triggers.meta | 8 +
.../Runtime/Triggers/AsyncAwakeTrigger.cs | 32 +
.../Triggers/AsyncAwakeTrigger.cs.meta | 11 +
.../Runtime/Triggers/AsyncDestroyTrigger.cs | 95 +
.../Triggers/AsyncDestroyTrigger.cs.meta | 11 +
.../Runtime/Triggers/AsyncStartTrigger.cs | 38 +
.../Triggers/AsyncStartTrigger.cs.meta | 11 +
.../Runtime/Triggers/AsyncTriggerBase.cs | 310 +
.../Runtime/Triggers/AsyncTriggerBase.cs.meta | 11 +
.../Triggers/AsyncTriggerExtensions.cs | 102 +
.../Triggers/AsyncTriggerExtensions.cs.meta | 11 +
.../Triggers/MonoBehaviourMessagesTriggers.cs | 4457 ++++++
.../MonoBehaviourMessagesTriggers.cs.meta | 11 +
.../UniTask/Runtime/UniTask.AsValueTask.cs | 104 +
.../Runtime/UniTask.AsValueTask.cs.meta | 11 +
.../Plugins/UniTask/Runtime/UniTask.Bridge.cs | 18 +
.../UniTask/Runtime/UniTask.Bridge.cs.meta | 11 +
.../Plugins/UniTask/Runtime/UniTask.Delay.cs | 1132 ++
.../UniTask/Runtime/UniTask.Delay.cs.meta | 11 +
.../UniTask/Runtime/UniTask.Factory.cs | 701 +
.../UniTask/Runtime/UniTask.Factory.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/UniTask.Run.cs | 289 +
.../UniTask/Runtime/UniTask.Run.cs.meta | 11 +
.../UniTask/Runtime/UniTask.Threading.cs | 412 +
.../UniTask/Runtime/UniTask.Threading.cs.meta | 11 +
.../UniTask/Runtime/UniTask.WaitUntil.cs | 956 ++
.../UniTask/Runtime/UniTask.WaitUntil.cs.meta | 11 +
.../Runtime/UniTask.WhenAll.Generated.cs | 5011 +++++++
.../Runtime/UniTask.WhenAll.Generated.cs.meta | 11 +
.../UniTask/Runtime/UniTask.WhenAll.cs | 237 +
.../UniTask/Runtime/UniTask.WhenAll.cs.meta | 11 +
.../Runtime/UniTask.WhenAny.Generated.cs | 5060 +++++++
.../Runtime/UniTask.WhenAny.Generated.cs.meta | 11 +
.../UniTask/Runtime/UniTask.WhenAny.cs | 359 +
.../UniTask/Runtime/UniTask.WhenAny.cs.meta | 11 +
.../UniTask/Runtime/UniTask.WhenEach.cs | 183 +
.../UniTask/Runtime/UniTask.WhenEach.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/UniTask.asmdef | 45 +
.../UniTask/Runtime/UniTask.asmdef.meta | 7 +
Assets/Plugins/UniTask/Runtime/UniTask.cs | 711 +
.../Plugins/UniTask/Runtime/UniTask.cs.meta | 11 +
.../Runtime/UniTaskCompletionSource.cs | 944 ++
.../Runtime/UniTaskCompletionSource.cs.meta | 11 +
.../Runtime/UniTaskExtensions.Shorthand.cs | 187 +
.../UniTaskExtensions.Shorthand.cs.meta | 11 +
.../UniTask/Runtime/UniTaskExtensions.cs | 923 ++
.../UniTask/Runtime/UniTaskExtensions.cs.meta | 11 +
.../Runtime/UniTaskObservableExtensions.cs | 750 +
.../UniTaskObservableExtensions.cs.meta | 11 +
.../UniTask/Runtime/UniTaskScheduler.cs | 103 +
.../UniTask/Runtime/UniTaskScheduler.cs.meta | 11 +
.../Runtime/UniTaskSynchronizationContext.cs | 158 +
.../UniTaskSynchronizationContext.cs.meta | 11 +
Assets/Plugins/UniTask/Runtime/UniTaskVoid.cs | 19 +
.../UniTask/Runtime/UniTaskVoid.cs.meta | 11 +
...cExtensions.AssetBundleRequestAllAssets.cs | 254 +
...nsions.AssetBundleRequestAllAssets.cs.meta | 11 +
.../UnityAsyncExtensions.AsyncGPUReadback.cs | 164 +
...tyAsyncExtensions.AsyncGPUReadback.cs.meta | 11 +
.../UnityAsyncExtensions.AsyncInstantiate.cs | 386 +
...tyAsyncExtensions.AsyncInstantiate.cs.meta | 11 +
.../Runtime/UnityAsyncExtensions.Jobs.cs | 102 +
.../Runtime/UnityAsyncExtensions.Jobs.cs.meta | 11 +
.../UnityAsyncExtensions.MonoBehaviour.cs | 14 +
...UnityAsyncExtensions.MonoBehaviour.cs.meta | 11 +
.../UniTask/Runtime/UnityAsyncExtensions.cs | 1216 ++
.../Runtime/UnityAsyncExtensions.cs.meta | 11 +
.../Runtime/UnityAsyncExtensions.uGUI.cs | 858 ++
.../Runtime/UnityAsyncExtensions.uGUI.cs.meta | 11 +
.../Runtime/UnityAwaitableExtensions.cs | 17 +
.../Runtime/UnityAwaitableExtensions.cs.meta | 3 +
.../UniTask/Runtime/UnityBindingExtensions.cs | 245 +
.../Runtime/UnityBindingExtensions.cs.meta | 11 +
.../Runtime/UnityWebRequestException.cs | 67 +
.../Runtime/UnityWebRequestException.cs.meta | 11 +
.../UniTask/Runtime/_InternalVisibleTo.cs | 6 +
.../Runtime/_InternalVisibleTo.cs.meta | 11 +
Assets/Plugins/UniTask/package.json | 12 +
Assets/Plugins/UniTask/package.json.meta | 7 +
Assets/Resources/BillingMode.json | 1 +
Assets/Resources/BillingMode.json.meta | 7 +
Packages/manifest.json | 7 +
Packages/packages-lock.json | 88 +
.../com.unity.services.core/Settings.json | 0
552 files changed, 83648 insertions(+), 2726 deletions(-)
create mode 100644 Assets/GameMain/Scenes/MenuSettings.lighting
create mode 100644 Assets/GameMain/Scenes/MenuSettings.lighting.meta
delete mode 100644 Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs
create mode 100644 Assets/GameMain/Scripts/Base/Event/UI.meta
create mode 100644 Assets/GameMain/Scripts/Base/Event/UI/DialogForm.meta
create mode 100644 Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs
rename Assets/GameMain/Scripts/{Presentation/Common/DialogForm/DialogFormContext.cs.meta => Base/Event/UI/DialogForm/DialogEventArgs.cs.meta} (83%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu.meta (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuAboutButtonClickEventArgs.cs (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuAboutButtonClickEventArgs.cs.meta (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuFileButtonClickEventArgs.cs (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuFileButtonClickEventArgs.cs.meta (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuGuideButtonClickEventArgs.cs (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuGuideButtonClickEventArgs.cs.meta (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuQuitButtonClickEventArgs.cs (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuQuitButtonClickEventArgs.cs.meta (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuSelectRoleReturnEventArgs.cs (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuSelectRoleReturnEventArgs.cs.meta (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuSettingButtonClickEventArgs.cs (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuSettingButtonClickEventArgs.cs.meta (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuStartGameEventArgs.cs (100%)
rename Assets/GameMain/Scripts/Base/Event/{ => UI}/Menu/MenuStartGameEventArgs.cs.meta (100%)
create mode 100644 Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs
rename Assets/GameMain/Scripts/Base/Event/{Menu/MenuSelectRoleConfirmEventArgs.cs.meta => UI/Menu/SelectRoleConfirmEventArgs.cs.meta} (100%)
rename Assets/GameMain/Scripts/Base/Event/{Menu/MenuSelectRoleSelectedEventArgs.cs => UI/Menu/SelectRoleHoverEventArgs.cs} (52%)
rename Assets/GameMain/Scripts/Base/Event/{Menu/MenuSelectRoleSelectedEventArgs.cs.meta => UI/Menu/SelectRoleHoverEventArgs.cs.meta} (100%)
create mode 100644 Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs
rename Assets/GameMain/Scripts/{Presentation/Common/DialogForm/DialogFormController.cs.meta => Editor/UIRouterComponentEditor.cs.meta} (83%)
rename Assets/GameMain/Scripts/Presentation/Common/{AboutForm.meta => About.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Common/{AboutForm => About}/AboutForm.cs (86%)
rename Assets/GameMain/Scripts/Presentation/Common/{AboutForm => About}/AboutForm.cs.meta (100%)
rename Assets/GameMain/Scripts/Presentation/Common/{DialogForm.meta => Dialog.meta} (100%)
create mode 100644 Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs
rename Assets/GameMain/Scripts/{Runtime/UIBase/Common/DialogForm/DialogFormRawData.cs.meta => Presentation/Common/Dialog/DialogContext.cs.meta} (85%)
create mode 100644 Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogController.cs
rename Assets/GameMain/Scripts/{Runtime/UIBase/Base/UIFormControllerBase.cs.meta => Presentation/Common/Dialog/DialogController.cs.meta} (83%)
create mode 100644 Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogForm.cs
rename Assets/GameMain/Scripts/Presentation/Common/{DialogForm => Dialog}/DialogForm.cs.meta (85%)
delete mode 100644 Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogForm.cs
delete mode 100644 Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormContext.cs
delete mode 100644 Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormController.cs
rename Assets/GameMain/Scripts/Presentation/Main/{DisplayItemInfoForm.meta => DisplayItemInfo.meta} (100%)
rename Assets/GameMain/Scripts/{Runtime/UIBase/Main/DisplayItemInfoForm/DisplayItemInfoFormRawData.cs => Presentation/Main/DisplayItemInfo/DisplayItemInfoContext.cs} (74%)
rename Assets/GameMain/Scripts/Presentation/Main/{DisplayItemInfoForm/DisplayItemInfoFormContext.cs.meta => DisplayItemInfo/DisplayItemInfoContext.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{DisplayItemInfoForm/DisplayItemInfoFormController.cs => DisplayItemInfo/DisplayItemInfoController.cs} (62%)
rename Assets/GameMain/Scripts/Presentation/Main/{DisplayItemInfoForm/DisplayItemInfoFormController.cs.meta => DisplayItemInfo/DisplayItemInfoController.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{DisplayItemInfoForm => DisplayItemInfo}/DisplayItemInfoForm.cs (97%)
rename Assets/GameMain/Scripts/Presentation/Main/{DisplayItemInfoForm => DisplayItemInfo}/DisplayItemInfoForm.cs.meta (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{HudForm.meta => Hud.meta} (100%)
create mode 100644 Assets/GameMain/Scripts/Presentation/Main/Hud/HudContext.cs
rename Assets/GameMain/Scripts/Presentation/Main/{HudForm/HudFormContext.cs.meta => Hud/HudContext.cs.meta} (100%)
create mode 100644 Assets/GameMain/Scripts/Presentation/Main/Hud/HudController.cs
rename Assets/GameMain/Scripts/Presentation/Main/{HudForm/HudFormController.cs.meta => Hud/HudController.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{HudForm => Hud}/HudForm.cs (98%)
rename Assets/GameMain/Scripts/Presentation/Main/{HudForm => Hud}/HudForm.cs.meta (100%)
delete mode 100644 Assets/GameMain/Scripts/Presentation/Main/HudForm/HudFormContext.cs
delete mode 100644 Assets/GameMain/Scripts/Presentation/Main/HudForm/HudFormController.cs
rename Assets/GameMain/Scripts/Presentation/Main/{LevelUpForm.meta => LevelUp.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{LevelUpForm/LevelUpFormContext.cs => LevelUp/LevelUpContext.cs} (67%)
rename Assets/GameMain/Scripts/Presentation/Main/{LevelUpForm/LevelUpFormContext.cs.meta => LevelUp/LevelUpContext.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{LevelUpForm/LevelUpFormController.cs => LevelUp/LevelUpController.cs} (60%)
rename Assets/GameMain/Scripts/Presentation/Main/{LevelUpForm/LevelUpFormController.cs.meta => LevelUp/LevelUpController.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{LevelUpForm => LevelUp}/LevelUpForm.cs (91%)
rename Assets/GameMain/Scripts/Presentation/Main/{LevelUpForm => LevelUp}/LevelUpForm.cs.meta (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{ShopForm.meta => Shop.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{ShopForm/ShopFormContext.cs => Shop/ShopContext.cs} (85%)
rename Assets/GameMain/Scripts/Presentation/Main/{ShopForm/ShopFormContext.cs.meta => Shop/ShopContext.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{ShopForm/ShopFormController.cs => Shop/ShopController.cs} (87%)
rename Assets/GameMain/Scripts/Presentation/Main/{ShopForm/ShopFormController.cs.meta => Shop/ShopController.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Main/{ShopForm => Shop}/ShopForm.cs (96%)
rename Assets/GameMain/Scripts/Presentation/Main/{ShopForm => Shop}/ShopForm.cs.meta (100%)
rename Assets/GameMain/Scripts/Presentation/Menu/{StartMenuForm.meta => Menu.meta} (100%)
create mode 100644 Assets/GameMain/Scripts/Presentation/Menu/Menu/MenuContext.cs
rename Assets/GameMain/Scripts/Presentation/Menu/{StartMenuForm/StartMenuFormContext.cs.meta => Menu/MenuContext.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Menu/{StartMenuForm/StartMenuFormController.cs => Menu/MenuController.cs} (67%)
rename Assets/GameMain/Scripts/Presentation/Menu/{StartMenuForm/StartMenuFormController.cs.meta => Menu/MenuController.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Menu/{StartMenuForm/StartMenuForm.cs => Menu/MenuForm.cs} (89%)
rename Assets/GameMain/Scripts/Presentation/Menu/{StartMenuForm/StartMenuForm.cs.meta => Menu/MenuForm.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SelectRoleForm.meta => SelectRole.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SelectRoleForm/SelectRoleFormContext.cs => SelectRole/SelectRoleContext.cs} (70%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SelectRoleForm/SelectRoleFormContext.cs.meta => SelectRole/SelectRoleContext.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SelectRoleForm/SelectRoleFormController.cs => SelectRole/SelectRoleController.cs} (63%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SelectRoleForm/SelectRoleFormController.cs.meta => SelectRole/SelectRoleController.cs.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SelectRoleForm => SelectRole}/SelectRoleForm.cs (93%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SelectRoleForm => SelectRole}/SelectRoleForm.cs.meta (100%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SettingForm.meta => Setting.meta} (100%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SettingForm => Setting}/SettingForm.cs (99%)
rename Assets/GameMain/Scripts/Presentation/Menu/{SettingForm => Setting}/SettingForm.cs.meta (100%)
delete mode 100644 Assets/GameMain/Scripts/Presentation/Menu/StartMenuForm/StartMenuFormContext.cs
rename Assets/GameMain/Scripts/Procedure/{ProcedureStartMenu.cs => ProcedureMenu.cs} (74%)
rename Assets/GameMain/Scripts/Procedure/{ProcedureStartMenu.cs.meta => ProcedureMenu.cs.meta} (100%)
create mode 100644 Assets/GameMain/Scripts/Runtime/AsyncTaskHelper.cs
rename Assets/GameMain/Scripts/Runtime/{UIBase/Base/UIFormControllerCommonBase.cs.meta => AsyncTaskHelper.cs.meta} (83%)
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/ConfigAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/ConfigAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/DataTableAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/DataTableAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/DownloadAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/DownloadAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/EntityAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/EntityAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/LocalizationAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/LocalizationAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/NetworkAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/NetworkAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/ResourceAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/ResourceAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/SceneAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/SceneAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/SoundAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/SoundAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/UIAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/UIAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/WebRequestAsyncExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask/WebRequestAsyncExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/UIComponentExtension.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/BuiltinComponent/UIComponentExtension.cs.meta
create mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Base/UIControllerBase.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Base/UIControllerBase.cs.meta
delete mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Base/UIFormControllerBase.cs
delete mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Base/UIFormControllerCommonBase.cs
delete mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Base/UIFormControllerTemplate.cs
delete mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Base/UIFormControllerTemplate.cs.meta
delete mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Base/UIFormTemplate.cs
delete mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Base/UIFormTemplate.cs.meta
delete mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Common/DialogForm/DialogFormRawData.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Common/DialogForm/DialogRawData.cs
create mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Common/DialogForm/DialogRawData.cs.meta
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{DisplayItemInfoForm.meta => DisplayItemInfo.meta} (100%)
rename Assets/GameMain/Scripts/{Presentation/Main/DisplayItemInfoForm/DisplayItemInfoFormContext.cs => Runtime/UIBase/Main/DisplayItemInfo/DisplayItemInfoRawData.cs} (83%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{DisplayItemInfoForm/DisplayItemInfoFormRawData.cs.meta => DisplayItemInfo/DisplayItemInfoRawData.cs.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{DisplayItemInfoForm/DisplayItemInfoFormUseCase.cs => DisplayItemInfo/DisplayItemInfoUseCase.cs} (84%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{DisplayItemInfoForm/DisplayItemInfoFormUseCase.cs.meta => DisplayItemInfo/DisplayItemInfoUseCase.cs.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{HudForm.meta => Hud.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{LevelUpForm.meta => LevelUp.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{LevelUpForm/LevelUpFormRawData.cs => LevelUp/LevelUpRawData.cs} (73%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{LevelUpForm/LevelUpFormRawData.cs.meta => LevelUp/LevelUpRawData.cs.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{LevelUpForm/LevelUpFormUseCase.cs => LevelUp/LevelUpUseCase.cs} (91%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{LevelUpForm/LevelUpFormUseCase.cs.meta => LevelUp/LevelUpUseCase.cs.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{ShopForm.meta => Shop.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{ShopForm/ShopFormRawData.cs => Shop/ShopRawData.cs} (89%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{ShopForm/ShopFormRawData.cs.meta => Shop/ShopRawData.cs.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{ShopForm/ShopFormUseCase.cs => Shop/ShopUseCase.cs} (98%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Main/{ShopForm/ShopFormUseCase.cs.meta => Shop/ShopUseCase.cs.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Menu/SelectRoleForm/{SelectRoleFormRawData.cs => SelectRoleRawData.cs} (79%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Menu/SelectRoleForm/{SelectRoleFormRawData.cs.meta => SelectRoleRawData.cs.meta} (100%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Menu/SelectRoleForm/{SelectRoleFormUseCase.cs => SelectRoleUseCase.cs} (88%)
rename Assets/GameMain/Scripts/Runtime/UIBase/Menu/SelectRoleForm/{SelectRoleFormUseCase.cs.meta => SelectRoleUseCase.cs.meta} (100%)
create mode 100644 Assets/GameMain/Scripts/Runtime/UIBase/Menu/StartMenuForm/MenuRawData.cs
rename Assets/GameMain/Scripts/Runtime/UIBase/Menu/StartMenuForm/{StartMenuFormRawData.cs.meta => MenuRawData.cs.meta} (100%)
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create mode 100644 Assets/Plugins/UniTask/Runtime/UnityAsyncExtensions.AssetBundleRequestAllAssets.cs.meta
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create mode 100644 Assets/Plugins/UniTask/Runtime/_InternalVisibleTo.cs.meta
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diff --git a/Assets/GameFramework/Scripts/Editor/Misc/Type.cs b/Assets/GameFramework/Scripts/Editor/Misc/Type.cs
index d75456c..461a47b 100644
--- a/Assets/GameFramework/Scripts/Editor/Misc/Type.cs
+++ b/Assets/GameFramework/Scripts/Editor/Misc/Type.cs
@@ -22,7 +22,10 @@ namespace UnityGameFramework.Editor
"UnityGameFramework.Runtime",
#endif
"Assembly-CSharp",
- "VampireLike"
+ "VampireLike",
+ "SepCore.Base",
+ "SepCore.Runtime",
+ "SepCore.Procedure"
};
private static readonly string[] RuntimeOrEditorAssemblyNames =
@@ -36,7 +39,11 @@ namespace UnityGameFramework.Editor
#endif
"Assembly-CSharp-Editor",
"VampireLike",
- "VampireLike.Editor"
+ "VampireLike.Editor",
+ "SepCore.Base",
+ "SepCore.Runtime",
+ "SepCore.Procedure",
+ "SepCore.Editor"
};
///
diff --git a/Assets/GameFramework/Scripts/Runtime/Base/BaseComponent.cs.meta b/Assets/GameFramework/Scripts/Runtime/Base/BaseComponent.cs.meta
index bbc27ae..8b60a1e 100644
--- a/Assets/GameFramework/Scripts/Runtime/Base/BaseComponent.cs.meta
+++ b/Assets/GameFramework/Scripts/Runtime/Base/BaseComponent.cs.meta
@@ -4,7 +4,7 @@ MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
- executionOrder: 0
+ executionOrder: -20
icon: {instanceID: 0}
userData:
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diff --git a/Assets/GameMain/Scenes/Menu.unity b/Assets/GameMain/Scenes/Menu.unity
index 3a69d45..1a409ac 100644
--- a/Assets/GameMain/Scenes/Menu.unity
+++ b/Assets/GameMain/Scenes/Menu.unity
@@ -1,19 +1,19 @@
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@@ -25,6 +25,7 @@ RenderSettings:
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+LightingSettings:
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+ m_PrefabAsset: {fileID: 0}
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+ m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_RealtimeResolution: 1
+ m_ForceWhiteAlbedo: 0
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+ m_FinalGather: 0
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diff --git a/Assets/GameMain/Scenes/MenuSettings.lighting.meta b/Assets/GameMain/Scenes/MenuSettings.lighting.meta
new file mode 100644
index 0000000..c350eeb
--- /dev/null
+++ b/Assets/GameMain/Scenes/MenuSettings.lighting.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 427f5be66b5f35b4a898d6e812a0e7bc
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 4890085278179872738
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Base/Definition/Enum/UIFormType.cs b/Assets/GameMain/Scripts/Base/Definition/Enum/UIFormType.cs
index 1003b46..a394cc8 100644
--- a/Assets/GameMain/Scripts/Base/Definition/Enum/UIFormType.cs
+++ b/Assets/GameMain/Scripts/Base/Definition/Enum/UIFormType.cs
@@ -12,7 +12,7 @@ namespace SepCore.Definition
///
public enum UIFormType : byte
{
- TUIForm = 0,
+ Undefined = 0,
///
/// 弹出框。
@@ -22,7 +22,7 @@ namespace SepCore.Definition
///
/// 主菜单。
///
- MenuForm = 100,
+ MenuForm = 200,
///
/// 设置。
@@ -33,22 +33,17 @@ namespace SepCore.Definition
/// 关于。
///
AboutForm = 102,
-
- ///
- /// 主菜单。
- ///
- StartMenuForm = 200,
-
+
///
/// 选择角色。
///
SelectRoleForm = 201,
-
+
///
/// 游戏商店。
///
ShopForm = 202,
-
+
///
/// 游戏HUD。
///
@@ -58,7 +53,7 @@ namespace SepCore.Definition
/// 升级选择。
///
LevelUpForm = 204,
-
+
///
/// 物品信息展示页
///
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs
deleted file mode 100644
index 758ce8d..0000000
--- a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using GameFramework;
-using GameFramework.Event;
-
-namespace SepCore.Event
-{
- public class MenuSelectRoleConfirmEventArgs : GameEventArgs
- {
- public static readonly int EventId = typeof(MenuSelectRoleConfirmEventArgs).GetHashCode();
-
- public override int Id => EventId;
-
- public static MenuSelectRoleConfirmEventArgs Create()
- {
- return ReferencePool.Acquire();
- }
-
- public override void Clear()
- {
- }
- }
-}
diff --git a/Assets/GameMain/Scripts/Base/Event/UI.meta b/Assets/GameMain/Scripts/Base/Event/UI.meta
new file mode 100644
index 0000000..2d4e5ac
--- /dev/null
+++ b/Assets/GameMain/Scripts/Base/Event/UI.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f52f9694158bfda42a01330b373cbfe9
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Base/Event/UI/DialogForm.meta b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm.meta
new file mode 100644
index 0000000..2f7687d
--- /dev/null
+++ b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5592c04fe863be843948da5e161ee830
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs
new file mode 100644
index 0000000..595281a
--- /dev/null
+++ b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs
@@ -0,0 +1,41 @@
+using GameFramework;
+using GameFramework.Event;
+
+namespace SepCore.Event
+{
+ public class DialogEventArgs : GameEventArgs
+ {
+ public static readonly int EventId = typeof(DialogEventArgs).GetHashCode();
+
+ public override int Id => EventId;
+
+ public int ButtonId { get; private set; }
+
+ public object UserData { get; private set; }
+
+ ///
+ /// 创建 DialogEventArgs 事件示例
+ ///
+ ///
+ ///
+ /// - 1 为 ConfirmButton
+ /// - 2 为 CancelButton
+ /// - 3 为 OtherButton
+ ///
+ ///
+ /// 用户自定义数据
+ ///
+ public static DialogEventArgs Create(int buttonId, object userData)
+ {
+ DialogEventArgs dialogEventArgs = ReferencePool.Acquire();
+ dialogEventArgs.ButtonId = buttonId;
+ dialogEventArgs.UserData = userData;
+ return dialogEventArgs;
+ }
+
+ public override void Clear()
+ {
+ UserData = null;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormContext.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs.meta
similarity index 83%
rename from Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormContext.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs.meta
index 019e838..b8f530a 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormContext.cs.meta
+++ b/Assets/GameMain/Scripts/Base/Event/UI/DialogForm/DialogEventArgs.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: e9602a461df53c048af85df015fa8cb7
+guid: e2d4f8127d599534886d1953cfc9e2ab
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuAboutButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuAboutButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuAboutButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuAboutButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuAboutButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuAboutButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuAboutButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuAboutButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuFileButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuFileButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuFileButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuFileButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuFileButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuFileButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuFileButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuFileButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuGuideButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuGuideButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuGuideButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuGuideButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuGuideButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuGuideButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuGuideButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuGuideButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuQuitButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuQuitButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuQuitButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuQuitButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuQuitButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuQuitButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuQuitButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuQuitButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleReturnEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSelectRoleReturnEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleReturnEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSelectRoleReturnEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleReturnEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSelectRoleReturnEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleReturnEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSelectRoleReturnEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSettingButtonClickEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSettingButtonClickEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSettingButtonClickEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSettingButtonClickEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSettingButtonClickEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSettingButtonClickEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSettingButtonClickEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuSettingButtonClickEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuStartGameEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuStartGameEventArgs.cs
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuStartGameEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuStartGameEventArgs.cs
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuStartGameEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuStartGameEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuStartGameEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/MenuStartGameEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs
new file mode 100644
index 0000000..3a81aaf
--- /dev/null
+++ b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs
@@ -0,0 +1,21 @@
+using GameFramework;
+using GameFramework.Event;
+
+namespace SepCore.Event
+{
+ public class SelectRoleConfirmEventArgs : GameEventArgs
+ {
+ public static readonly int EventId = typeof(SelectRoleConfirmEventArgs).GetHashCode();
+
+ public override int Id => EventId;
+
+ public static SelectRoleConfirmEventArgs Create()
+ {
+ return ReferencePool.Acquire();
+ }
+
+ public override void Clear()
+ {
+ }
+ }
+}
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleConfirmEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleConfirmEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs
similarity index 52%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs
index 4e5030c..eae6bdc 100644
--- a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs
+++ b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs
@@ -3,17 +3,17 @@ using GameFramework.Event;
namespace SepCore.Event
{
- public class MenuSelectRoleSelectedEventArgs : GameEventArgs
+ public class SelectRoleHoverEventArgs : GameEventArgs
{
- public static readonly int EventId = typeof(MenuSelectRoleSelectedEventArgs).GetHashCode();
+ public static readonly int EventId = typeof(SelectRoleHoverEventArgs).GetHashCode();
public override int Id => EventId;
public int RoleId { get; private set; } = -1;
- public static MenuSelectRoleSelectedEventArgs Create(int roleId)
+ public static SelectRoleHoverEventArgs Create(int roleId)
{
- var args = ReferencePool.Acquire();
+ var args = ReferencePool.Acquire();
args.RoleId = roleId;
return args;
}
diff --git a/Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs.meta b/Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Base/Event/Menu/MenuSelectRoleSelectedEventArgs.cs.meta
rename to Assets/GameMain/Scripts/Base/Event/UI/Menu/SelectRoleHoverEventArgs.cs.meta
diff --git a/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs b/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs
new file mode 100644
index 0000000..928e03f
--- /dev/null
+++ b/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs
@@ -0,0 +1,133 @@
+#if UNITY_EDITOR
+using System;
+using System.Collections.Generic;
+using SepCore.CustomComponent;
+using SepCore.UI;
+using UnityEditor;
+using UnityEditorInternal;
+using UnityEngine;
+
+namespace UIModule.Editor
+{
+ [CustomEditor(typeof(UIRouterComponent))]
+ public class UIRouterComponentEditor : UnityEditor.Editor
+ {
+ private SerializedProperty _bindingsProperty;
+ private GUIContent[] _controllerDisplayNames;
+ private string[] _controllerTypeNames;
+ private ReorderableList _bindingsList;
+
+ private void OnEnable()
+ {
+ _bindingsProperty = serializedObject.FindProperty("_controllerBindings");
+ BuildControllerTypeOptions();
+ BuildReorderableList();
+ }
+
+ public override void OnInspectorGUI()
+ {
+ serializedObject.Update();
+
+ EditorGUILayout.HelpBox("配置 UIFormType 到 IUIFormController 的映射。运行时 Awake 自动注册。",
+ MessageType.Info);
+
+ if (GUILayout.Button("Refresh Controller List"))
+ {
+ BuildControllerTypeOptions();
+ }
+
+ if (_bindingsList == null)
+ {
+ EditorGUILayout.HelpBox("Bindings list init failed.", MessageType.Error);
+ }
+ else
+ {
+ _bindingsList.DoLayoutList();
+ }
+
+ serializedObject.ApplyModifiedProperties();
+ }
+
+ private void BuildReorderableList()
+ {
+ if (_bindingsProperty == null)
+ {
+ return;
+ }
+
+ _bindingsList = new ReorderableList(serializedObject, _bindingsProperty, true, true, true, true);
+ _bindingsList.drawHeaderCallback = rect => { EditorGUI.LabelField(rect, "Controller Bindings"); };
+ _bindingsList.elementHeight = EditorGUIUtility.singleLineHeight * 2 + 8f;
+ _bindingsList.drawElementCallback = DrawElement;
+ _bindingsList.onAddCallback = list =>
+ {
+ _bindingsProperty.InsertArrayElementAtIndex(_bindingsProperty.arraySize);
+ SerializedProperty item = _bindingsProperty.GetArrayElementAtIndex(_bindingsProperty.arraySize - 1);
+ item.FindPropertyRelative("_controllerTypeName").stringValue = string.Empty;
+ item.FindPropertyRelative("_uiFormType").enumValueIndex = 0;
+ serializedObject.ApplyModifiedProperties();
+ };
+ }
+
+ private void BuildControllerTypeOptions()
+ {
+ List controllerTypes = new();
+ foreach (Type type in TypeCache.GetTypesDerivedFrom())
+ {
+ if (type.IsAbstract || type.IsInterface || type.ContainsGenericParameters)
+ {
+ continue;
+ }
+
+ controllerTypes.Add(type);
+ }
+
+ controllerTypes.Sort((a, b) => string.CompareOrdinal(a.FullName, b.FullName));
+
+ _controllerTypeNames = new string[controllerTypes.Count + 1];
+ _controllerDisplayNames = new GUIContent[controllerTypes.Count + 1];
+ _controllerTypeNames[0] = string.Empty;
+ _controllerDisplayNames[0] = new GUIContent("");
+
+ for (int i = 0; i < controllerTypes.Count; i++)
+ {
+ Type type = controllerTypes[i];
+ _controllerTypeNames[i + 1] = type.AssemblyQualifiedName;
+ _controllerDisplayNames[i + 1] = new GUIContent(type.FullName);
+ }
+ }
+
+ private void DrawElement(Rect rect, int index, bool isActive, bool isFocused)
+ {
+ SerializedProperty item = _bindingsProperty.GetArrayElementAtIndex(index);
+ SerializedProperty formTypeProperty = item.FindPropertyRelative("_uiFormType");
+ SerializedProperty controllerTypeProperty = item.FindPropertyRelative("_controllerTypeName");
+
+ Rect row1 = new Rect(rect.x, rect.y + 2f, rect.width, EditorGUIUtility.singleLineHeight);
+ Rect row2 = new Rect(rect.x, rect.y + EditorGUIUtility.singleLineHeight + 6f, rect.width,
+ EditorGUIUtility.singleLineHeight);
+
+ EditorGUI.PropertyField(row1, formTypeProperty, new GUIContent("UI Form Type"));
+ DrawControllerPopup(row2, controllerTypeProperty);
+ }
+
+ private void DrawControllerPopup(Rect rect, SerializedProperty controllerTypeProperty)
+ {
+ int currentIndex = 0;
+ string currentValue = controllerTypeProperty.stringValue;
+ for (int i = 0; i < _controllerTypeNames.Length; i++)
+ {
+ if (_controllerTypeNames[i] == currentValue)
+ {
+ currentIndex = i;
+ break;
+ }
+ }
+
+ int selected =
+ EditorGUI.Popup(rect, new GUIContent("Controller Type"), currentIndex, _controllerDisplayNames);
+ controllerTypeProperty.stringValue = _controllerTypeNames[selected];
+ }
+ }
+}
+#endif
diff --git a/Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormController.cs.meta b/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs.meta
similarity index 83%
rename from Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormController.cs.meta
rename to Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs.meta
index cb7fc26..2eb8ba8 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/DialogForm/DialogFormController.cs.meta
+++ b/Assets/GameMain/Scripts/Editor/UIRouterComponentEditor.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: bcea24781fc934c42a5aac696d86f98d
+guid: fa46094acc1cee640828c3adc1f267b9
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Assets/GameMain/Scripts/Presentation/Common/AboutForm.meta b/Assets/GameMain/Scripts/Presentation/Common/About.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Presentation/Common/AboutForm.meta
rename to Assets/GameMain/Scripts/Presentation/Common/About.meta
diff --git a/Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs b/Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs
similarity index 86%
rename from Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs
rename to Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs
index f908d90..88b4ca3 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs
+++ b/Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs
@@ -1,16 +1,9 @@
-//------------------------------------------------------------
-// Game Framework
-// Copyright © 2013-2021 Jiang Yin. All rights reserved.
-// Homepage: https://gameframework.cn/
-// Feedback: mailto:ellan@gameframework.cn
-//------------------------------------------------------------
-
-using StarForce;
+using StarForce;
using UnityEngine;
using UnityEngine.UI;
using UnityGameFramework.Runtime;
-namespace UI
+namespace SepCore.UI
{
public class AboutForm : UGuiForm
{
diff --git a/Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs.meta b/Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Presentation/Common/AboutForm/AboutForm.cs.meta
rename to Assets/GameMain/Scripts/Presentation/Common/About/AboutForm.cs.meta
diff --git a/Assets/GameMain/Scripts/Presentation/Common/Context/RoleItemContext.cs b/Assets/GameMain/Scripts/Presentation/Common/Context/RoleItemContext.cs
index 61ed660..0801b25 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/Context/RoleItemContext.cs
+++ b/Assets/GameMain/Scripts/Presentation/Common/Context/RoleItemContext.cs
@@ -1,4 +1,4 @@
-namespace UI
+namespace SepCore.UI
{
public class RoleItemContext : UIContext
{
diff --git a/Assets/GameMain/Scripts/Presentation/Common/Context/RolePropertyAreaContext.cs b/Assets/GameMain/Scripts/Presentation/Common/Context/RolePropertyAreaContext.cs
index b17f699..dda21b8 100644
--- a/Assets/GameMain/Scripts/Presentation/Common/Context/RolePropertyAreaContext.cs
+++ b/Assets/GameMain/Scripts/Presentation/Common/Context/RolePropertyAreaContext.cs
@@ -1,4 +1,4 @@
-namespace UI
+namespace SepCore.UI
{
public class RolePropertyAreaContext : UIContext
{
diff --git a/Assets/GameMain/Scripts/Presentation/Common/DialogForm.meta b/Assets/GameMain/Scripts/Presentation/Common/Dialog.meta
similarity index 100%
rename from Assets/GameMain/Scripts/Presentation/Common/DialogForm.meta
rename to Assets/GameMain/Scripts/Presentation/Common/Dialog.meta
diff --git a/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs
new file mode 100644
index 0000000..313beac
--- /dev/null
+++ b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs
@@ -0,0 +1,45 @@
+using SepCore.UI;
+
+namespace SepCore.UI
+{
+ ///
+ /// 对话框显示数据。
+ ///
+ public class DialogContext : UIContext
+ {
+ ///
+ /// 模式,即按钮数量。取值 1、2、3。
+ ///
+ public int Mode { get; set; }
+
+ ///
+ /// 标题。
+ ///
+ public string Title { get; set; }
+
+ ///
+ /// 消息内容。
+ ///
+ public string Message { get; set; }
+
+ ///
+ /// 弹出窗口时是否暂停游戏。
+ ///
+ public bool PauseGame { get; set; }
+
+ ///
+ /// 确认按钮文本。
+ ///
+ public string ConfirmText { get; set; }
+
+ ///
+ /// 取消按钮文本。
+ ///
+ public string CancelText { get; set; }
+
+ ///
+ /// 中立按钮文本。
+ ///
+ public string OtherText { get; set; }
+ }
+}
diff --git a/Assets/GameMain/Scripts/Runtime/UIBase/Common/DialogForm/DialogFormRawData.cs.meta b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs.meta
similarity index 85%
rename from Assets/GameMain/Scripts/Runtime/UIBase/Common/DialogForm/DialogFormRawData.cs.meta
rename to Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs.meta
index ebfb41f..5ff86e6 100644
--- a/Assets/GameMain/Scripts/Runtime/UIBase/Common/DialogForm/DialogFormRawData.cs.meta
+++ b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogContext.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: ad9ca3c36c52b0a4e8b25c8b451966da
+guid: 8fb06a34d7fb37146a4b9e2f8138a724
timeCreated: 1528026160
licenseType: Pro
MonoImporter:
diff --git a/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogController.cs b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogController.cs
new file mode 100644
index 0000000..b59b5fc
--- /dev/null
+++ b/Assets/GameMain/Scripts/Presentation/Common/Dialog/DialogController.cs
@@ -0,0 +1,137 @@
+using System;
+using Cysharp.Threading.Tasks;
+using GameFramework;
+using GameFramework.Event;
+using SepCore.Definition;
+using SepCore.Event;
+using UnityGameFramework.Runtime;
+
+namespace SepCore.UI
+{
+ public class DialogController : UIControllerBase
+ {
+ private GameFrameworkAction