调整部分数据表配置,优化 SpriteCache 功能

This commit is contained in:
2026-09-13 20:36:21 +08:00
parent de53890de6
commit 7dc529a840
520 changed files with 24231 additions and 967 deletions
@@ -50,7 +50,7 @@ namespace SepCore.UI
RoleItemRawData itemRawData = rawData.RoleItems[i];
roleItems[i] = new RoleItemContext
{
RoleId = itemRawData.RoleId,
RoleName = itemRawData.RoleName,
IconName = itemRawData.IconName
};
}
@@ -60,7 +60,7 @@ namespace SepCore.UI
{
propertyContext = new RolePropertyAreaContext
{
RoleName = rawData.SelectedRole.RoleName,
RoleName = rawData.SelectedRole.Name,
InitialPropertyText = ItemDescUtility.CreatePropDescription(rawData.SelectedRole.InitialProperties)
?? string.Empty
};
@@ -168,7 +168,7 @@ namespace SepCore.UI
return;
}
SelectRoleRawData rawData = _useCase.SelectRole(args.RoleId);
SelectRoleRawData rawData = _useCase.SelectRole(args.RoleName);
await OpenUIAsync(rawData);
}