调整部分数据表配置,优化 SpriteCache 功能

This commit is contained in:
2026-09-13 20:36:21 +08:00
parent de53890de6
commit 7dc529a840
520 changed files with 24231 additions and 967 deletions
@@ -49,7 +49,7 @@ namespace SepCore.CustomComponent
{
{
typeof(EnemyConfig),
StringAccessor(tables => key => tables.TbEnemyConfig.GetOrDefault(key),
Accessor(tables => key => tables.TbEnemyConfig.GetOrDefault((EnemyType)key),
tables => tables.TbEnemyConfig.DataList)
},
{
@@ -124,7 +124,7 @@ namespace SepCore.CustomComponent
},
{
typeof(WeaponConfig),
Accessor(tables => id => tables.TbWeaponConfig.GetOrDefault(id),
Accessor(tables => id => tables.TbWeaponConfig.GetOrDefault((WeaponType)id),
tables => tables.TbWeaponConfig.DataList)
},
};