- 规范 UI 设计成为:
- UIForm 负责展示
- Controller 负责控制
- UseCase 负责业务逻辑
- RawData 负责提供原始数据
- Context 负责为 UIForm 提供数据
- 添加和补充一系列 UI 功能
This commit is contained in:
@@ -0,0 +1,28 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class DisplayItemHideEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(DisplayItemHideEventArgs).GetHashCode();
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public override int Id => EventId;
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public DisplayItemHideEventArgs()
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{
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}
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public static DisplayItemHideEventArgs Create()
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{
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var args = ReferencePool.Acquire<DisplayItemHideEventArgs>();
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return args;
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}
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public override void Clear()
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{
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: a515c94c54304c79b0fa4761f07a732d
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timeCreated: 1771071838
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@@ -0,0 +1,41 @@
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using GameFramework;
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using GameFramework.Event;
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using UnityEngine;
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namespace CustomEvent
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{
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public class DisplayItemShowEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(DisplayItemShowEventArgs).GetHashCode();
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public override int Id => EventId;
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public int Index { get; private set; }
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public bool IsWeapon { get; private set; }
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public Vector3 TargetPos { get; private set; }
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public DisplayItemShowEventArgs()
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{
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Index = -1;
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IsWeapon = false;
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}
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public static DisplayItemShowEventArgs Create(int index, bool isWeapon, Vector3 targetPos)
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{
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var args = ReferencePool.Acquire<DisplayItemShowEventArgs>();
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args.Index = index;
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args.IsWeapon = isWeapon;
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args.TargetPos = targetPos;
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return args;
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}
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public override void Clear()
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{
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Index = -1;
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IsWeapon = false;
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TargetPos = Vector3.zero;
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 51bff2c6818f44398b4b8f7d1448b310
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timeCreated: 1771071724
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 9ee8d2a2a12545b8b8cfc85c5fe912ed
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timeCreated: 1771071689
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 8fc42c90ffa598d4e89c908ad82116d8
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,21 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class MenuAboutButtonClickEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuAboutButtonClickEventArgs).GetHashCode();
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public override int Id => EventId;
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public static MenuAboutButtonClickEventArgs Create()
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{
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return ReferencePool.Acquire<MenuAboutButtonClickEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f58e49962f2db9140aaf209ca65dd2f9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,21 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class MenuFileButtonClickEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuFileButtonClickEventArgs).GetHashCode();
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public override int Id => EventId;
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public static MenuFileButtonClickEventArgs Create()
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{
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return ReferencePool.Acquire<MenuFileButtonClickEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: e093cff04ac83fc47ae21bd659b338ad
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,21 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class MenuGuideButtonClickEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuGuideButtonClickEventArgs).GetHashCode();
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public override int Id => EventId;
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public static MenuGuideButtonClickEventArgs Create()
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{
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return ReferencePool.Acquire<MenuGuideButtonClickEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b39712010e7085f428e9ef9727bda043
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,21 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class MenuQuitButtonClickEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuQuitButtonClickEventArgs).GetHashCode();
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public override int Id => EventId;
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public static MenuQuitButtonClickEventArgs Create()
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{
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return ReferencePool.Acquire<MenuQuitButtonClickEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c008a5618fa012842992de55bef3791c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,21 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class MenuSelectRoleConfirmEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuSelectRoleConfirmEventArgs).GetHashCode();
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public override int Id => EventId;
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public static MenuSelectRoleConfirmEventArgs Create()
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{
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return ReferencePool.Acquire<MenuSelectRoleConfirmEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c360f9423f498704dbb32820841451c0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,21 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class MenuSelectRoleReturnEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuSelectRoleReturnEventArgs).GetHashCode();
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public override int Id => EventId;
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public static MenuSelectRoleReturnEventArgs Create()
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{
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return ReferencePool.Acquire<MenuSelectRoleReturnEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 25cf88630e365d2428872f6bae81001e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,26 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class MenuSelectRoleSelectedEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuSelectRoleSelectedEventArgs).GetHashCode();
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public override int Id => EventId;
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public int RoleId { get; private set; } = -1;
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public static MenuSelectRoleSelectedEventArgs Create(int roleId)
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{
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var args = ReferencePool.Acquire<MenuSelectRoleSelectedEventArgs>();
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args.RoleId = roleId;
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return args;
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}
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public override void Clear()
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{
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RoleId = -1;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c99f1c134cc628142a36d21c209ed507
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,21 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class MenuSettingButtonClickEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuSettingButtonClickEventArgs).GetHashCode();
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public override int Id => EventId;
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public static MenuSettingButtonClickEventArgs Create()
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{
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return ReferencePool.Acquire<MenuSettingButtonClickEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d5de2367f2bc83642bbbdc02081ae804
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,21 @@
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using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class MenuStartGameEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(MenuStartGameEventArgs).GetHashCode();
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public override int Id => EventId;
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public static MenuStartGameEventArgs Create()
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{
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return ReferencePool.Acquire<MenuStartGameEventArgs>();
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}
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public override void Clear()
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{
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 217b0022ddd4a4545a8d8e3d8158a967
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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+5
-5
@@ -3,22 +3,22 @@ using GameFramework.Event;
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namespace CustomEvent
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{
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public class ShopRefreshEventArgs : GameEventArgs
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public class RefreshEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(ShopRefreshEventArgs).GetHashCode();
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public static readonly int EventId = typeof(RefreshEventArgs).GetHashCode();
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public override int Id => EventId;
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public int Cost { get; private set; }
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public ShopRefreshEventArgs()
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public RefreshEventArgs()
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{
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Cost = 0;
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}
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public static ShopRefreshEventArgs Create(int cost)
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public static RefreshEventArgs Create(int cost)
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{
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var args = ReferencePool.Acquire<ShopRefreshEventArgs>();
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var args = ReferencePool.Acquire<RefreshEventArgs>();
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args.Cost = cost;
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