初始化仓库

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SepComet
2026-02-07 19:38:49 +08:00
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//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using GameFramework.UI;
using UnityEngine;
namespace UnityGameFramework.Runtime
{
/// <summary>
/// 界面辅助器基类。
/// </summary>
public abstract class UIFormHelperBase : MonoBehaviour, IUIFormHelper
{
/// <summary>
/// 实例化界面。
/// </summary>
/// <param name="uiFormAsset">要实例化的界面资源。</param>
/// <returns>实例化后的界面。</returns>
public abstract object InstantiateUIForm(object uiFormAsset);
/// <summary>
/// 创建界面。
/// </summary>
/// <param name="uiFormInstance">界面实例。</param>
/// <param name="uiGroup">界面所属的界面组。</param>
/// <param name="userData">用户自定义数据。</param>
/// <returns>界面。</returns>
public abstract IUIForm CreateUIForm(object uiFormInstance, IUIGroup uiGroup, object userData);
/// <summary>
/// 释放界面。
/// </summary>
/// <param name="uiFormAsset">要释放的界面资源。</param>
/// <param name="uiFormInstance">要释放的界面实例。</param>
public abstract void ReleaseUIForm(object uiFormAsset, object uiFormInstance);
}
}