重构清理敌人类
This commit is contained in:
@@ -8,7 +8,7 @@ namespace SepCore.Entity
|
||||
public class EnemyProjectileData : EntityDataBase
|
||||
{
|
||||
public EnemyProjectileData(int entityId, int ownerEntityId, CampType ownerCamp, int attackDamage,
|
||||
float speed, float lifeTime, Vector3 direction, string assetName = "BulletHandgun")
|
||||
float speed, float lifeTime, Vector3 direction, string assetName = "Projectile")
|
||||
: base(assetName, entityId)
|
||||
{
|
||||
OwnerEntityId = ownerEntityId;
|
||||
|
||||
Reference in New Issue
Block a user