添加武器长枪 + bug fix
- WeaponLance:Entity/Goods/Weapon 表,状态机 - Battle -> Shop/LevelUp:隐藏子弹
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@@ -92,14 +92,9 @@ namespace Procedure
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GameEntry.Entity.HideEntity(entity.Id);
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}
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var enemyProjectiles = GameEntry.Entity.GetEntityGroup("EnemyProjectile")?.GetAllEntities();
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if (enemyProjectiles != null)
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{
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foreach (var projectile in enemyProjectiles)
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{
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GameEntry.Entity.HideEntity(projectile.Id);
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}
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}
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HideEntityGroup("Bullet");
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HideEntityGroup("Projectile");
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HideEntityGroup("EnemyProjectile");
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}
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public override void OnDestroy(IFsm<IProcedureManager> procedureOwner)
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@@ -108,6 +103,21 @@ namespace Procedure
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_procedureGame = null;
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}
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private static void HideEntityGroup(string groupName)
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{
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var entityGroup = GameEntry.Entity.GetEntityGroup(groupName);
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var entities = entityGroup?.GetAllEntities();
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if (entities == null)
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{
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return;
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}
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foreach (var entity in entities)
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{
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GameEntry.Entity.HideEntity(entity.Id);
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}
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}
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#endregion
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}
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}
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