添加 SepCore.Runtime 和 SepCore.Base 程序集
- 暂时将 Entity 全部归进 Runtime 程序集里 - 调整部分 UI 的 UseCase/RawData/Context 之间的关系,让 RawData 更接近业务原始数据,Context 更接近 UI 直接可读的数据 - 调整其他程序集的引用关系
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@@ -1,15 +1,14 @@
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using SepCore.Definition;
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using UnityEngine;
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using UnityGameFramework.Runtime;
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namespace SepCore.UI
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{
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public class GoodsItemRawData
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{
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public string Title;
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public ItemRarity Rarity;
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public string Type;
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public Sprite Icon;
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public string Description;
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public ItemType ItemType;
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public int Price;
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public DataRowBase DataRow;
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}
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}
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