简单重构拆分 SimulationWorld
This commit is contained in:
+11
@@ -0,0 +1,11 @@
|
||||
namespace SepCore.Simulation
|
||||
{
|
||||
internal struct EnemyBehaviorSim : ISimulationComponent
|
||||
{
|
||||
public const int StateIdle = 0;
|
||||
public const int StateChasing = 1;
|
||||
public const int StateInAttackRange = 2;
|
||||
|
||||
public int State;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user