简单重构拆分 SimulationWorld

This commit is contained in:
2026-09-18 17:43:41 +08:00
parent 1e4d3ef8d7
commit 92e1ea0d55
109 changed files with 2605 additions and 1817 deletions
@@ -0,0 +1,11 @@
using Unity.Mathematics;
namespace SepCore.Simulation
{
internal struct EnemyTransformSim : ISimulationComponent
{
public float3 Position;
public float3 Forward;
public quaternion Rotation;
}
}