简单重构拆分 SimulationWorld
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+7
-10
@@ -1,14 +1,11 @@
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namespace SepCore.Simulation
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{
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public sealed partial class SimulationWorld
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internal struct AreaCollisionHitEventData
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{
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private struct AreaCollisionHitEventData
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{
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public int QueryId;
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public int SourceEntityId;
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public int SourceOwnerEntityId;
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public int TargetEntityId;
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public float SqrDistance;
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}
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public int QueryId;
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public int SourceEntityId;
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public int SourceOwnerEntityId;
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public int TargetEntityId;
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public float SqrDistance;
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}
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}
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}
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