整理 ShopUseCase 的相关脚本
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using System.Collections.Generic;
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using SepCore.Definition;
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using SepCore.Entity;
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namespace SepCore.UI
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{
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public class ShopRawData
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{
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public int CurrentLevel;
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public int RefreshPrice;
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public int PlayerCoin;
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public List<GoodsItemRawData> GoodsItems;
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public IReadOnlyList<PropItem> PropItems;
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public int PropMaxCount = -1;
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public IReadOnlyList<WeaponBase> WeaponItems;
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public int WeaponMaxCount = -1;
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}
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}
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