调整 Event 和 Editor 命名空间
- 将原来的 CustomEvent 调整到 SepCore.Event - 将 Editor 文件夹下的统一到 SepCore.Editor,顺带修改了 Editor 程序集
This commit is contained in:
@@ -4,9 +4,9 @@ using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityGameFramework.Editor.ResourceTools;
|
||||
|
||||
namespace VampireLike.Editor
|
||||
namespace SepCore.Editor
|
||||
{
|
||||
public sealed class VampireLikeBuildEventHandler : IBuildEventHandler
|
||||
public sealed class DefaultBuildEventHandler : IBuildEventHandler
|
||||
{
|
||||
public bool ContinueOnFailure
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user