- 调整项目结构以适应打包需求
- 添加控制台便于在游戏运行过程中调试各项功能 - 添加 LevelRarity 表,增加了随关卡数动态调整的商品道具品质刷新概率
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+2
-8
@@ -1,6 +1,5 @@
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import pandas as pd
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import os
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import shutil
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import csv
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def convert_excel_to_txt(folder_path='.'):
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@@ -21,8 +20,8 @@ def convert_excel_to_txt(folder_path='.'):
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continue
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if file_name.endswith(('.xlsx', '.xls')):
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file_path = os.path.join(scan_dir, file_name)
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base_name = os.path.splitext(file_path)[0]
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output_file = base_name.replace(os.path.basename(base_name), os.path.basename(base_name)) + '.txt'
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base_name = os.path.splitext(file_name)[0]
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output_file = os.path.join(target_dir, f"{base_name}.txt")
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print(f"正在处理: {file_name}...")
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@@ -47,12 +46,7 @@ def convert_excel_to_txt(folder_path='.'):
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escapechar='\\'
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)
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# 复制文件到目标目录
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target_file = os.path.join(target_dir, os.path.basename(output_file))
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shutil.copy2(output_file, target_file)
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print(f"成功转换 -> {output_file}")
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print(f"已复制到 -> {target_file}")
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count += 1
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except Exception as e:
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