- 调整项目结构以适应打包需求

- 添加控制台便于在游戏运行过程中调试各项功能
- 添加 LevelRarity 表,增加了随关卡数动态调整的商品道具品质刷新概率
This commit is contained in:
SepComet
2026-02-18 22:53:33 +08:00
parent e151619c69
commit b4bc8b0445
202 changed files with 5160 additions and 3393 deletions
@@ -66,7 +66,7 @@ namespace UnityGameFramework.Runtime
private string GetResolutionString(Resolution resolution)
{
return Utility.Text.Format("{0} x {1} @ {2}Hz", resolution.width, resolution.height, resolution.refreshRate);
return Utility.Text.Format("{0} x {1} @ {2}Hz", resolution.width, resolution.height, resolution.refreshRateRatio);
}
private string GetCutoutsString(Rect[] cutouts)