- 调整项目结构以适应打包需求

- 添加控制台便于在游戏运行过程中调试各项功能
- 添加 LevelRarity 表,增加了随关卡数动态调整的商品道具品质刷新概率
This commit is contained in:
SepComet
2026-02-18 22:53:33 +08:00
parent e151619c69
commit b4bc8b0445
202 changed files with 5160 additions and 3393 deletions
+21 -1
View File
@@ -369,6 +369,7 @@ GameObject:
- component: {fileID: 582203051508165858}
- component: {fileID: 4988822728923805024}
- component: {fileID: 4321355627424240428}
- component: {fileID: 7894423710682551789}
m_Layer: 7
m_Name: Player
m_TagString: Player
@@ -421,7 +422,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- {fileID: 2100000, guid: c4f37184fcb9306428d7d002f7dca96d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -566,3 +567,22 @@ MonoBehaviour:
- {fileID: 4149661712638700245}
- {fileID: 5429551983429523606}
- {fileID: 2395797268595685132}
--- !u!114 &7894423710682551789
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8198962528757305497}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 46f46350fed64d8389ebb4ae72b65796, type: 3}
m_Name:
m_EditorClassIdentifier:
_absorbRangeBase: 3
_absorbSpeed: 8
_collectDistance: 0.35
_maxDetectCount: 64
_detectLayerMask:
serializedVersion: 2
m_Bits: 8192