- 调整项目结构以适应打包需求
- 添加控制台便于在游戏运行过程中调试各项功能 - 添加 LevelRarity 表,增加了随关卡数动态调整的商品道具品质刷新概率
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@@ -37,7 +37,8 @@ namespace Procedure
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"Prop",
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"Role",
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"Level",
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"LevelUpReward"
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"LevelUpReward",
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"LevelRarity"
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};
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private Dictionary<string, bool> _loadedFlag = new Dictionary<string, bool>();
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