- 调整项目结构以适应打包需求

- 添加控制台便于在游戏运行过程中调试各项功能
- 添加 LevelRarity 表,增加了随关卡数动态调整的商品道具品质刷新概率
This commit is contained in:
SepComet
2026-02-18 22:53:33 +08:00
parent e151619c69
commit b4bc8b0445
202 changed files with 5160 additions and 3393 deletions
@@ -45,7 +45,7 @@ public class SpriteCacheComponent : GameFrameworkComponent
new Rect(0, 0, texture.width, texture.height),
_defaultPivot,
_pixelsPerUnit);
_spriteCache.Add(assetName, newSprite);
_spriteCache.TryAdd(assetName, newSprite);
callback?.Invoke(newSprite);
}
},