引入属性、伤害管线
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@@ -17,7 +17,7 @@ public sealed partial class LevelConfig : Luban.BeanBase
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public LevelConfig(ByteBuf _buf)
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{
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Id = _buf.ReadInt();
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{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);EnemySpawnConfigs = new System.Collections.Generic.List<enemySpawnConfig>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { enemySpawnConfig _e0; _e0 = enemySpawnConfig.DeserializeenemySpawnConfig(_buf); EnemySpawnConfigs.Add(_e0);}}
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{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);EnemySpawnConfigs = new System.Collections.Generic.List<EnemySpawnConfig>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { EnemySpawnConfig _e0; _e0 = EnemySpawnConfig.DeserializeEnemySpawnConfig(_buf); EnemySpawnConfigs.Add(_e0);}}
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Duration = _buf.ReadInt();
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}
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@@ -30,7 +30,7 @@ public sealed partial class LevelConfig : Luban.BeanBase
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/// 关卡id
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/// </summary>
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public readonly int Id;
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public readonly System.Collections.Generic.List<enemySpawnConfig> EnemySpawnConfigs;
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public readonly System.Collections.Generic.List<EnemySpawnConfig> EnemySpawnConfigs;
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/// <summary>
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/// 关卡时间
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/// </summary>
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