引入属性、伤害管线

This commit is contained in:
2026-09-18 21:43:22 +08:00
parent 92e1ea0d55
commit ba25ec1926
108 changed files with 2920 additions and 720 deletions
@@ -95,6 +95,10 @@ public partial class TbGlobalConfig
/// </summary>
public int WeaponRotateSpeed => _data.WeaponRotateSpeed;
/// <summary>
/// 武器基本暴击率
/// </summary>
public float WeaponBaseCrit => _data.WeaponBaseCrit;
/// <summary>
/// 玩家对象组名
/// </summary>
public string PlayerGroupName => _data.PlayerGroupName;
@@ -151,6 +155,10 @@ public partial class TbGlobalConfig
/// </summary>
public int EntityAsyncTimeout => _data.EntityAsyncTimeout;
/// <summary>
/// 暴击伤害倍率
/// </summary>
public float CritMultiplier => _data.CritMultiplier;
/// <summary>
/// 敌人碰撞半径
/// </summary>
public int EnemyBodyRadius => _data.EnemyBodyRadius;