引入属性、伤害管线

This commit is contained in:
2026-09-18 21:43:22 +08:00
parent 92e1ea0d55
commit ba25ec1926
108 changed files with 2920 additions and 720 deletions
@@ -63,7 +63,7 @@ namespace SepCore.Procedure
_enemyManager.OnUpdate(elapseSeconds, realElapseSeconds);
Vector3 playerPosition = Player.CachedTransform.position;
GameEntry.SimulationWorld.Tick(new SimulationTickContext(elapseSeconds, realElapseSeconds, playerPosition));
GameEntry.SimulationWorld.Tick(new SimulationTickContext(elapseSeconds, playerPosition));
int timeLeft = Mathf.Max(0, (int)GameEntry.Timer.GetRemainingTime(_levelTimerHandle));
GameEntry.Event.Fire(this, LevelProcessEventArgs.Create(timeLeft));