重构:修复 Shop 与 ItemTooltip 跨模块事件边界问题

- 将 _tooltipLocked 状态从 ItemTooltipController 移到 ShopController 维护
- DisplayItem 只发 Shop 模块 UI 事件(Hover/Lock/Hide)
- ItemTooltipForm 取消按钮发 ItemTooltip 模块事件自关闭
- ShopController 通过 UIRouter 跨模块控制 ItemTooltipForm
- 移除 DisplayItemHideEventArgs 的 Force 字段,分离两种关闭场景
This commit is contained in:
2026-06-17 09:37:44 +08:00
parent 2590f31250
commit c30b256d7a
24 changed files with 340 additions and 213 deletions
@@ -0,0 +1,33 @@
using GameFramework;
using GameFramework.Event;
namespace SepCore.Event
{
public class ShopRefreshEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(ShopRefreshEventArgs).GetHashCode();
public override int Id => EventId;
public int Cost { get; private set; }
public ShopRefreshEventArgs()
{
Cost = 0;
}
public static ShopRefreshEventArgs Create(int cost)
{
var args = ReferencePool.Acquire<ShopRefreshEventArgs>();
args.Cost = cost;
return args;
}
public override void Clear()
{
Cost = 0;
}
}
}