重构:修复 Shop 与 ItemTooltip 跨模块事件边界问题

- 将 _tooltipLocked 状态从 ItemTooltipController 移到 ShopController 维护
- DisplayItem 只发 Shop 模块 UI 事件(Hover/Lock/Hide)
- ItemTooltipForm 取消按钮发 ItemTooltip 模块事件自关闭
- ShopController 通过 UIRouter 跨模块控制 ItemTooltipForm
- 移除 DisplayItemHideEventArgs 的 Force 字段,分离两种关闭场景
This commit is contained in:
2026-06-17 09:37:44 +08:00
parent 2590f31250
commit c30b256d7a
24 changed files with 340 additions and 213 deletions
@@ -28,6 +28,8 @@ namespace SepCore.UI
public class ShopUseCase : IUIUseCase
{
private const float WeaponRecycleRate = 0.3f;
private readonly Player _player;
private readonly int _currentLevel;
private readonly Action _onShopFinish;
@@ -404,5 +406,10 @@ namespace SepCore.UI
Player.Coin += recyclePrice;
return true;
}
public int CalculateRecyclePrice(int basePrice)
{
return Mathf.FloorToInt(basePrice * WeaponRecycleRate);
}
}
}