推进计时器逻辑的集中管理

- 将敌人的攻击计时任务放到基类中进行创建
- 将 EnemySpawnScheduler 敌人生成调度器的刷怪计时任务迁移到 TimerComponent
This commit is contained in:
2026-06-23 20:42:24 +08:00
parent 846e4d6f44
commit cc8982b131
6 changed files with 69 additions and 93 deletions
@@ -492,7 +492,7 @@ namespace SepCore.Timer
return;
}
taskInfo.RemainingTime = taskInfo.Interval;
taskInfo.RemainingTime += taskInfo.Interval;
}
private void InvokeCallback(TimerTaskInfo taskInfo)