- Checkpoint 1:清理 TickEnemies 侧 GC
- Checkpoint 2:解耦 Simulation 核心与 `Transform` 运行时依赖 - Checkpoint 3:收口 `EntitySync` 职责边界 - Checkpoint 4:拆分 Simulation Tick 阶段 - Checkpoint 5:补最小回归测试 - Checkpoint 6:补充 P1.5 结项文档
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interface:
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display_name: "Simulation Development"
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short_description: "Maintain and extend VampireLike Simulation architecture"
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default_prompt: "Use $simulation-development to implement and validate a Simulation layer change with rollback safety."
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