- Checkpoint 1:清理 TickEnemies 侧 GC

- Checkpoint 2:解耦 Simulation 核心与 `Transform` 运行时依赖
- Checkpoint 3:收口 `EntitySync` 职责边界
- Checkpoint 4:拆分 Simulation Tick 阶段
- Checkpoint 5:补最小回归测试
- Checkpoint 6:补充 P1.5 结项文档
This commit is contained in:
SepComet
2026-02-21 13:39:14 +08:00
parent 200277a703
commit d55ead69a0
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interface:
display_name: "Weapon Development"
short_description: "Build and extend VampireLike weapon architecture"
default_prompt: "Use $weapon-development to implement a weapon system change with stable state flow and data contracts."