迁移数据表到 Luban,移除 JsonNet、EnumUtility

This commit is contained in:
2026-09-13 14:08:14 +08:00
parent 4003b3aaba
commit de53890de6
607 changed files with 18515 additions and 3257 deletions
@@ -1,42 +0,0 @@
using System;
using SepCore.Definition;
using SepCore.CustomUtility;
using UnityGameFramework.Runtime;
namespace SepCore.Definition
{
public class StatModifier
{
public StatType StatType;
public float Value;
public bool IsPercent;
public static StatModifier StringToModifier(string input)
{
if (string.IsNullOrEmpty(input))
{
Log.Warning("Invalid modifier: {0}", input);
return null;
}
if (!input.StartsWith('[') || !input.EndsWith(']'))
{
throw new ArgumentException("Input must be enclosed in square brackets.");
}
string inner = input.Substring(1, input.Length - 2);
// 如果是空列表 "[]"
if (inner.Length == 0) return null;
string[] property = inner.Split(",");
int propertyIndex = 0;
return new StatModifier
{
StatType = EnumUtility<StatType>.Get(property[propertyIndex++]),
Value = float.Parse(property[propertyIndex++]),
IsPercent = bool.Parse(property[propertyIndex++])
};
}
}
}