迁移数据表到 Luban,移除 JsonNet、EnumUtility
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@@ -0,0 +1,59 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Luban;
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namespace SepCore.Definition
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{
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public sealed partial class LevelConfig : Luban.BeanBase
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{
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public LevelConfig(ByteBuf _buf)
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{
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Id = _buf.ReadInt();
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{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);EnemySpawnConfigs = new System.Collections.Generic.List<enemySpawnConfig>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { enemySpawnConfig _e0; _e0 = enemySpawnConfig.DeserializeenemySpawnConfig(_buf); EnemySpawnConfigs.Add(_e0);}}
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Duration = _buf.ReadInt();
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}
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public static LevelConfig DeserializeLevelConfig(ByteBuf _buf)
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{
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return new LevelConfig(_buf);
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}
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/// <summary>
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/// 关卡id
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/// </summary>
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public readonly int Id;
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public readonly System.Collections.Generic.List<enemySpawnConfig> EnemySpawnConfigs;
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/// <summary>
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/// 关卡时间
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/// </summary>
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public readonly int Duration;
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public const int __ID__ = -1308229690;
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public override int GetTypeId() => __ID__;
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public void ResolveRef(Tables tables)
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{
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foreach (var _e in EnemySpawnConfigs) { _e?.ResolveRef(tables); }
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}
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public override string ToString()
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{
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return "{ "
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+ "id:" + Id + ","
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+ "enemySpawnConfigs:" + Luban.StringUtil.CollectionToString(EnemySpawnConfigs) + ","
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+ "duration:" + Duration + ","
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+ "}";
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}
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}
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}
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