迁移数据表到 Luban,移除 JsonNet、EnumUtility

This commit is contained in:
2026-09-13 14:08:14 +08:00
parent 4003b3aaba
commit de53890de6
607 changed files with 18515 additions and 3257 deletions
+108
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Luban;
namespace SepCore.Definition
{
public partial class Tables
{
/// <summary>
/// 敌人属性与行为
/// </summary>
public TbEnemyConfig TbEnemyConfig {get; }
/// <summary>
/// 实体配置
/// </summary>
public TbEntityConfig TbEntityConfig {get; }
/// <summary>
/// 全局零散配置(单例)
/// </summary>
public TbGlobalConfig TbGlobalConfig {get; }
public TbGoodsConfig TbGoodsConfig {get; }
public TbLevelConfig TbLevelConfig {get; }
public TbLevelDropConfig TbLevelDropConfig {get; }
public TbLevelExperienceConfig TbLevelExperienceConfig {get; }
public TbLevelUpRewardConfig TbLevelUpRewardConfig {get; }
/// <summary>
/// 音乐配置
/// </summary>
public TbMusicConfig TbMusicConfig {get; }
public TbPropConfig TbPropConfig {get; }
public TbRoleConfig TbRoleConfig {get; }
/// <summary>
/// 场景配置
/// </summary>
public TbSceneConfig TbSceneConfig {get; }
/// <summary>
/// 声音配置
/// </summary>
public TbSoundConfig TbSoundConfig {get; }
/// <summary>
/// 图片资源配置
/// </summary>
public TbSpriteConfig TbSpriteConfig {get; }
/// <summary>
/// 界面配置
/// </summary>
public TbUIFormConfig TbUIFormConfig {get; }
/// <summary>
/// 界面音效配置
/// </summary>
public TbUISoundConfig TbUISoundConfig {get; }
/// <summary>
/// 界面配置
/// </summary>
public TbWeaponConfig TbWeaponConfig {get; }
public Tables(System.Func<string, ByteBuf> loader)
{
TbEnemyConfig = new TbEnemyConfig(loader("tbenemyconfig"));
TbEntityConfig = new TbEntityConfig(loader("tbentityconfig"));
TbGlobalConfig = new TbGlobalConfig(loader("tbglobalconfig"));
TbGoodsConfig = new TbGoodsConfig(loader("tbgoodsconfig"));
TbLevelConfig = new TbLevelConfig(loader("tblevelconfig"));
TbLevelDropConfig = new TbLevelDropConfig(loader("tbleveldropconfig"));
TbLevelExperienceConfig = new TbLevelExperienceConfig(loader("tblevelexperienceconfig"));
TbLevelUpRewardConfig = new TbLevelUpRewardConfig(loader("tbleveluprewardconfig"));
TbMusicConfig = new TbMusicConfig(loader("tbmusicconfig"));
TbPropConfig = new TbPropConfig(loader("tbpropconfig"));
TbRoleConfig = new TbRoleConfig(loader("tbroleconfig"));
TbSceneConfig = new TbSceneConfig(loader("tbsceneconfig"));
TbSoundConfig = new TbSoundConfig(loader("tbsoundconfig"));
TbSpriteConfig = new TbSpriteConfig(loader("tbspriteconfig"));
TbUIFormConfig = new TbUIFormConfig(loader("tbuiformconfig"));
TbUISoundConfig = new TbUISoundConfig(loader("tbuisoundconfig"));
TbWeaponConfig = new TbWeaponConfig(loader("tbweaponconfig"));
ResolveRef();
}
private void ResolveRef()
{
TbEnemyConfig.ResolveRef(this);
TbEntityConfig.ResolveRef(this);
TbGlobalConfig.ResolveRef(this);
TbGoodsConfig.ResolveRef(this);
TbLevelConfig.ResolveRef(this);
TbLevelDropConfig.ResolveRef(this);
TbLevelExperienceConfig.ResolveRef(this);
TbLevelUpRewardConfig.ResolveRef(this);
TbMusicConfig.ResolveRef(this);
TbPropConfig.ResolveRef(this);
TbRoleConfig.ResolveRef(this);
TbSceneConfig.ResolveRef(this);
TbSoundConfig.ResolveRef(this);
TbSpriteConfig.ResolveRef(this);
TbUIFormConfig.ResolveRef(this);
TbUISoundConfig.ResolveRef(this);
TbWeaponConfig.ResolveRef(this);
}
}
}