迁移数据表到 Luban,移除 JsonNet、EnumUtility

This commit is contained in:
2026-09-13 14:08:14 +08:00
parent 4003b3aaba
commit de53890de6
607 changed files with 18515 additions and 3257 deletions
@@ -1,4 +1,5 @@
using GameFramework;
using System;
using GameFramework;
namespace SepCore.CustomUtility
{
@@ -39,9 +40,19 @@ namespace SepCore.CustomUtility
return Utility.Text.Format("Assets/GameMain/Sounds/{0}.wav", assetName);
}
public static string GetEntityAsset(string assetName)
public static string GetEntityAsset(string assetPath)
{
return Utility.Text.Format("Assets/GameMain/Entities/{0}.prefab", assetName);
if (string.IsNullOrEmpty(assetPath))
{
return string.Empty;
}
if (assetPath.EndsWith(".prefab", StringComparison.OrdinalIgnoreCase))
{
return Utility.Text.Format("Assets/GameMain/Entities/{0}", assetPath);
}
return Utility.Text.Format("Assets/GameMain/Entities/{0}.prefab", assetPath);
}
public static string GetUIFormAsset(string assetName)