Phase2.1 添加武器tag配置和数据表定义

This commit is contained in:
2026-09-27 18:21:26 +08:00
parent 4ac79f0101
commit e0488cc790
47 changed files with 1249 additions and 169 deletions
@@ -16,8 +16,13 @@ public sealed partial class WeaponConfig : Luban.BeanBase
{
public WeaponConfig(ByteBuf _buf)
{
Id = _buf.ReadInt();
WeaponType = (WeaponType)_buf.ReadInt();
WeaponName = _buf.ReadString();
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Tags = new System.Collections.Generic.List<WeaponTag>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { WeaponTag _e0; _e0 = (WeaponTag)_buf.ReadInt(); Tags.Add(_e0);}}
LogicType = _buf.ReadString();
ScalingStat = (StatType)_buf.ReadInt();
ScalingRatio = _buf.ReadFloat();
Rarity = (Rarity)_buf.ReadInt();
Price = _buf.ReadInt();
Attack = _buf.ReadInt();
@@ -38,15 +43,35 @@ public sealed partial class WeaponConfig : Luban.BeanBase
return new WeaponConfig(_buf);
}
/// <summary>
/// 武器编号
/// </summary>
public readonly int Id;
/// <summary>
/// 武器类型
/// </summary>
public readonly WeaponType WeaponType;
/// <summary>
/// 武器名
/// </summary>
public readonly string WeaponName;
/// <summary>
/// 武器标签列表
/// </summary>
public readonly System.Collections.Generic.List<WeaponTag> Tags;
/// <summary>
/// 逻辑类型
/// </summary>
public readonly string LogicType;
/// <summary>
/// 加成主属性
/// </summary>
public readonly StatType ScalingStat;
/// <summary>
/// 主属性加成系数
/// </summary>
public readonly float ScalingRatio;
/// <summary>
/// 道具品质
/// </summary>
public readonly Rarity Rarity;
@@ -105,6 +130,11 @@ public sealed partial class WeaponConfig : Luban.BeanBase
foreach (var _e in StatModifierConfigs) { _e?.ResolveRef(tables); }
Prefab_Ref = tables.TbEntityConfig.GetOrDefault(Prefab);
Sprite_Ref = tables.TbSpriteConfig.GetOrDefault(Sprite);
@@ -113,8 +143,13 @@ public sealed partial class WeaponConfig : Luban.BeanBase
public override string ToString()
{
return "{ "
+ "id:" + Id + ","
+ "weaponType:" + WeaponType + ","
+ "weaponName:" + WeaponName + ","
+ "tags:" + Luban.StringUtil.CollectionToString(Tags) + ","
+ "logicType:" + LogicType + ","
+ "scalingStat:" + ScalingStat + ","
+ "scalingRatio:" + ScalingRatio + ","
+ "rarity:" + Rarity + ","
+ "price:" + Price + ","
+ "attack:" + Attack + ","