修复已知的 bug,规划后期的开发方向
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@@ -94,8 +94,6 @@ namespace Procedure
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GameEntry.Entity.ShowPlayer(_currentPlayerData);
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GameEntry.UIRouter.OpenUI(UIFormType.HudForm);
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InitGameState();
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}
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protected override void OnUpdate(IFsm<IProcedureManager> procedureOwner, float elapseSeconds,
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