扩充道具系统并统一图标命名规范

- 为 20 个道具赋予中文名称(铁护腕、狂战士药剂等)
- 移除数据表 IconAssetName 列,改为按 `类型_{id}_icon`
  的命名约定自动推导图标路径
- 清理旧图标资源(Almighty_Icon、172 系列)
- 同步更新各数据表 Excel 源文件
This commit is contained in:
2026-06-16 17:09:20 +08:00
committed by basil
parent db481ae0a8
commit e5630f0896
149 changed files with 8071 additions and 115 deletions
@@ -13,7 +13,7 @@ namespace SepCore.DataTable
public string Title { get; private set; }
public string IconAssetName { get; private set; }
public string IconAssetName => $"levelupreward_{m_Id}_icon";
public ItemRarity Rarity { get; private set; }
@@ -28,7 +28,6 @@ namespace SepCore.DataTable
m_Id = int.Parse(fields[index++]);
index++;
Title = fields[index++];
IconAssetName = fields[index++];
Rarity = EnumUtility<ItemRarity>.Get(fields[index++]);
Modifiers = JsonConvert.DeserializeObject<StatModifier[]>(fields[index++]);